Last edited by Brusalk; 2012-10-03 at 07:44 PM.
Haha reading the rager warlock on the wow forums linked in this thread was a great read. Relax a bit dude and don't take yourself so serious, you aren't that good.
Every post you make fits on the gordo granudo template. Settle down, tubs.
On-topic, and to what I said in the battle.net thread:
The boss health on 10M is perfectly fine and a well-tuned enrage timer. It just requires fine-tuning of the strat and maximizing DPS as much as possible. This was the first time I've enjoyed a normal mode in a long time, it was a really nice change for it to not be completely faceroll.
<- from somebody who killed the boss; please do not nerf this.
Not bugged - juts really tight.
You want 5 good dps (~70K on other no buff, stand still bosses) with good burst and or multi-dotting to smash down energy charges. Helps also if you have a shockadin who can do 10K dps :-P
Very refreshing to see some challenge in the game again, this bodes very well for the upcoming Heroic modes. The fight does seem like a rather large DPS check, the mechanics seem simple enough, just a very intense fight.
I have some footage of my guild, Nightwatchers on Outland-Eu, 3-4 attempts - www.twitch.tv/stripples. We start at around the 2 hour mark on the video.
Just started up streaming so any feedback good or bad is appreciated, how I could improve quality, music choice, UI etc etc. If you really like what you see than a follow would be greatly appreciated, thanks in advance!
Hate to post more of the same, but yeah, the DPS check is pretty extreme. Too hard (on 25m) of a fight for normal modes probably. I'm not saying it is unkillable, I'm not saying that I *want* it nerfed, but I am saying that I think it is harder than Blizzard intends normals to be. I would be shocked if there isn't some sort of nerf within the next 7 days, whether it is a health nerf or increasing the debuff provided by the sparks. But hey, I could be wrong.
It's not particularly hard. It is a fair enough DPS check for normal modes but there are a lot of guilds who could have killed it but who are instead running multiple raids with alts to 4/6 then will combine later to clear it out with mains.
It's a really fun, well designed fight that I can't wait to see on HM.
Definitely just a dps check rather than a bugged fight. Only got a few pulls in tonight and had him ~30ish% when he enraged, no lust and sloppy transitions. Shouldn't be too hard to push that extra dps when his stacks are high.
It requires miracles or you to have your epic weapon and off-pieces from faction vendors.
That is for high-end guilds, for lower-end ones, it will take LFR-level gear equip to down him.
However, the bleeding edge-raiders will down him without those.
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It's an absolutely atrocious fight. We're having to bench melee simply to meet the timers and that's not what normal is supposed to be about.
His health will be reduced to proper values in a short time
I also wonder if the people that say it's too hard even have the best gear they can get. Is it really that horrible it takes a little longer to clear because of a gear (dps) check?
---------- Post added 2012-10-04 at 07:36 AM ----------
I guess expectations are only going up. First everyone can clear normal in a month and now people complain when they can't clear it in one day.
2.1mil raid dps
beat enrage by 19 seconds.
Yeah it's pretty overtuned.
I think the quality of the playerbase has declined, half the guilds probably haven't realised you're supposed to face the boss away from the raid yet.