Hello my fellow shapeshifters.
For this expansion I've decided to lurk deep into the mysteries of evolving in to a cat.
Well then on to my questions.
During my recent travels through the latest raid encounter, I happend to stumble upon 24 other people, traveling in the same direction, being the only one who had deeply practiced the mysteries of this special animal, I though it would be a breeze to quite relaxingly kill my way through. But ohh my, was I wrong, those fallen souls who summon horrible demons and frost elementals seemed much to powerful for me to handle, thus I am to ashamed to link any meters showing my damage, but well happy they were traveling with me, and not against me.
As I after this four hour traveling session decided to scout other players who have looked into the depths of the mysteries lying behind the soft fur of the cat, I noticed something strange, there seems to be some arguing among the fellow cats about the chance to hit and avoid getting dodged.
So, Is hit and expertise worth capping or not? Cause honestly I have no clue, my nr 1 rule have always been that you should be capped in both before raiding...
Some maths as to why one or the other is better would be appreciated, If available!
Also, what do you think of the overall potencial of feral in raids? good, awesome, meh, bad, awful?
But after seeing a feral druid pulling 8k more dps than me on the same fight, when I had full uptime on rake/rip/savage roar, with less than 2% in both hit and expertise... I am very confused...
Your friendly kitteh!