And lets fact it, most of your play time in a theme park MMO will be spent at max level so you could have all the features in the word available to you when leveling and the game would still suck if they all become irrelevant at max level.
SWTOR did succeed in making me care more about my characters due to the story. But I can understand how that is not something everything wants or even likes.
i recall the druid chain quest to gain the forms and in tbc to get the flight one. one of the most fun times i had in wow since the beginning
someone else might have gotten it wrong.
2) Priests also got the benediction quest. Warlocks and Paladins had their amazing mount quests. There are several examples of this just in this one game. Druid flight form....etc. They don't do that anymore though.
3) Kiting and jump shots were not essential to the class. In fact, it was designed to be accomplished by only the most skilled players...not teach ordinary people how to be super man. It was intended to be elite, not inclusive and instructional.
Back OT...Light Sabers.
Im well aware that all of those features where used to some extent in one game or another but none have brought them together in such a way. Ware I feel SWTOR's innovation was brought forward was in delivering such a powerful story / questing experience in a MMO. Its highly subject to preference. You either like that in a MMO or you dont but what was presented has yet to be equaled or surpassed in any other title. Everyone is well aware of where the game made its mistakes but you cant at the same time not recognize it for what it truly excels at.Not entirely original.
After years of the dry bland wasteland of story that was the game that shall not be named SWTOR was very refreshing to me and its the one thing I miss most in other MMO's
---------- Post added 2012-10-11 at 02:22 PM ----------
On topic: The story is a nice change of pace. It's a shame that it's not a great method of longterm player retention since it's such a time heavy investment on the part of the development team and that it's an absolutely finite amount of content from the player side.
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I'd LOVE to experience each individual story, but i know there's no way I'll be able to level up more than 1-2 characters on each faction before I get so fed up with leveling up through the same path that I just stop leveling up new characters.
Between the stories and the Legacy system, it seems like they really wanted to push leveling up alts, they just don't have the leveling content to make that engaging for enough people IMO.
I leveled 6.5/8 characters to max level. But I'm an anomolly and every single person that came over from my old WoW Guild (~30 people) leveled 1 character to max, and only played a little bit with alts before quitting.
Why don't people play more than one character?
I get that the planet quests can get tedious after the 5th character or so but just 1 character?
People talk about swtor lacking "replayability" but the fact is when I think back to the countless hours I poured into games like BG1/2, IWD1/2, D1/2, ME1/2, WoW, Swtor, and (now that I got gw2 for free. I told you I would.) GW2... I never beat the game just once. I never just picked one class and was like "I AM GOING TO LIMIT MY EXPERIENCE OF THIS GAME THAT I PAID MONEY FOR AND ONLY PLAY ONE ASPECT!!! YEAH!!!". That just seems insane to me.
Its like the people who refuse to play alliance or horde on principles they can't explain. Way to pay for half a game. And I do mean they can't explain them. Once I pressed a friend on it and he was literally like, "Well, the horde is just so much more like... I don't know. Just look at them. Its like... metal and shit. The alliance is all like elves. I mean, yeah we got them too but these are like drug addicts which is way cooler." I decided to never bring the topic up again after that.
I really hope that the industry continues to focus on accounts rather than characters and continue to promote experiencing the whole game.
PS: Love rifts account wide achievement system. Love gw2s account wide achievement system. Now if swtor could add a legacy codex... MMM.