Last edited by Infinitus; 2012-10-04 at 05:40 PM.
There are 10 kinds of people. Those who understand binary and those who dont.
Math is difficult.
You live in the world where unless the game does phenomenally its a failed launch, and whenever it declines in the slightest, its dying.
Left behind in all of this is how much profit Blizzard is making on the dramatic increase in digital sales. Of course that would be good news so those that really only hang around to criticize won't talk about that. This is the same as refusing to acknowledge that first-day or first-week expansion sales when you have a player population that's some significant percentage smaller than 20 months ago are very likely to be less as well. Holidays are coming up which is another thing that people with agendas aren't really talking about. Expansion sales in November-December are somewhat different animals than expansion sales in September-October. Sales for months 3 and 4 are likely to be better than in the past for months 3-4, especially if they drop 5.1 and it's a decent addition to the game.
At the end of the day though the game goes on with 8-10 million players which is pretty remarkable for an eight-year-old game. If Blizzard can (at last) figure out how to deliver updates on a faster basis it may bring more people back over the longer term than otherwise.
Overall, I'd say they did OK with the first week. Not astounding but not terrible either. And for profits, I'm guessing they're very pleased.
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It's a magical world, Hobbes, ol' buddy...let's go exploring!
Also what world of bias and WoW dying?
I'm playing the fucking game right now lol?
If it wasn't in a net decline, then I wouldn't say it's declining. That's right, it is declining.
No, it really doesn't. Except to you.That entire wall of text fails to realize that it took them a week to generate those sales. Which deflates the entire argument.
Only a biased person says a sub increase is a decline. How long are you going to hold onto the 12 million figure from late Wrath? Are we going to be comparing the 6th expansion with the 12 million mark, and if its not reached it, its declining? Nobody looks at figures like that outside of a biased party looking to bash something.If it wasn't in a net decline, then I wouldn't say it's declining. That's right, it is declining.
Unsubscribed as of 03/10/2014.
If you dislike where WoW is headed in your mind, quit. Really. Sitting around complaining about "promises" that may or may not have been made isn't doing anything to help your cause. It's just making you look more and more like the constantly complaining and perpetually offended.
People are just blatantly ignoring numbers, why I don't know.
Otherwise, you're just projecting nothing at this point and it's getting kind of embarrassing.
I love how you think that a week is an extremely long amount of time and that it took them a week to make 2.7 million sales means that it sold horribly. Furthermore we have no idea how those numbers are broken down. Sure it could have sold 1 million on the first day an the other 2.7 the next 6. Or it cold have sold 2.5 million the first day and another .2 over the next 6 days. Either way and I'm starting to beat my head against the desk trying to explain this to you (which is probably what you're going for) 2.7 million in a day or in a week can't be construed as selling like shit.
Because if it sold 1 Million in 24hrs, then it sold 1 Million in 24 hrs. The rest of the sales goes towards it's first months sales.
But here, since it's selling 2.7 in a week, you've only three weeks of sales to tack onto it as it's first months sales, as well as the six days it's included in it's initial weekly purchase.
All of which are sub-par in terms of comparative sales. It doesn't need to break records, but sheesh I'd like it to at least stack up with Wrath and TBC in terms of initial 24hr sales.
This doesn't mean anything... From what I've been reading and watching on twitch... most high end players aren't enjoying MoP... everyone tried to make it sound amazing, but in all honesty, the glory was during the questing. With no real antagonist, it leaves the player base bored and non-motivated because we're not working our way towards a final boss who's destined to destroy Azzeroth. Why can't people just acknowledge the fact that WoW is a dying game. When most of the main lore has been used up, it leaves little room for new original lore. Another interesting fact is that the game is old... not many people take that into consideration... how old? Well to be precise, it was released the same year and month as Counter Strike: Source. Graphics in games are drastically surpassing WoW and anyone who tries to argue that is a complete fool... For the game to continue on, it would have to have a whole new graphics engine, which would cost WAY too much for blizzard/activision to care.
So what I'm saying is... why do people create threads trying to argue that fact that WoW is a dying game? Why can't you accept it and just move on? If you disagree, then keep your opinion to yourself. Like I said before, 2.7 million doesn't mean anything... the first quarter of an expansion will always look good... hell, I'm probably considered an active member of this quarter because of the 7 free days they handed out prior to the expansion. All this thread is doing is manipulating... making people think that WoW is still amazing and can carry on... far from.
These numbers seem similar to hard copy sales, majority did buy digital after all
And Already The World Looks A Little Less Bright.....
've is short for have. C/Sh/Would've or c/sh/would have. Not c/sh/would of.