My Cracked articles, writing blog, and Twitter.
The problem with the internet is parallel to its greatest achievement: it has given the little man an outlet where he can be heard. Most of the time however, the little man is a little man because he is not worth hearing.
Want to chat with people who aren't idiots? Join our IRC.
People really think "X Million" boxes were sold in a day previously, but not pre-orders?
And people honestly do not understand that the majority of the 2.7 this time around were purchased BEFORE launch and downloaded digitally? lol everyone I know got it at -720 hours, but are counted as "the first week" because of the wording of a press release, leave it MMOC to take it literally.... Derp?
It is amazing to see people take the word "day" and "week" and parse them as if they have any real meaning, when that first period is filled with pre-orders, either in box or digital form. Week versus week is the best comparison for a launch, and more importantly, month versus month 3 weeks from now is what will tell the true story.
Anyway 2.7 and back over 10 million is awesome. I predict 11+ in the near future. At this rate WoW will be strong another decade!
The numbers are really amazing imho. The fact that WoW still has such a strong hold on the MMO market is just amazing. Of course the numbers are decreasing since the game is old. However, for an old game to be doing so well is really nothing short of amazing. I don't think there is another 8 year old computer game that can hold a candle to WoW and its "medicore numbers".
You can't use the figures themselves but you get something like the percentages listed when you work it out and apply it to the 1 day, 1 month figures for cataclysm.
My chart would look something like this (warning, guestimates included):
Last edited by Gray_Matter; 2012-10-04 at 07:58 PM.
the next 6 months will be very interesting. i just hope Blizzard dont start with the knee-jerk reactions to sub falls that they did in Cata. that seemed to make things worse. they need to get a solid plan, stick to it and have faith in it, imo.
When challenging a Kzin, a simple scream of rage is sufficient. You scream and you leap.
The volume of new game features and content in MoP is a direct consequence of people cancelling subscriptions during Cataclysm. You're welcome.
I dont think subs are going to go back up, i think they will go down in a month or so and flatten out again.
Last edited by Zeek Daniels; 2012-10-04 at 08:05 PM.
I am still subbed but have to wait until tomorrow to upgrade to MoP. PAY DAY! I'm assuming thats how they only sold 2.7mil and have over 10mil subs. (sorry I didn't read the entire 26 page thread and if this was explained already, super sorry) long day
I don't expect 5.1 to have any raids so it might happen. They're already promising to release details very soon. If the patch is truly about the main armies showing up in Krasarang (or wherever), that could be further along than anyone realizes. Whether that's a Blizzard 'soon' or a human 'soon' remains to be seen.
Basically, I'm not discounting entirely the idea that they could plan to do something like this. It would be smart marketing, provide something for those with expiring AP's to think about, would send a signal that they are planning on handling content releases more in the way they promised and have something new for commercials and advertising during the holidays.
Last edited by MoanaLisa; 2012-10-04 at 08:03 PM.
A bit of civility and respect for others opinions goes a long way toward getting any respect in return. Overly hostile, profane and insulting posts are a sign that people don't really have anything to say. Profanity is best served out in very small doses.
"Forum drama exists because people enjoy creating it." - ML/2013
The month sales, and quarter sames are all that will matter from a business perspective.
Retired Veteran Raider: [T14] 10/16H, [T15] 12/13H, [T16] 7/14H
FFXIV Stuff: i94WHM/i90 SCH/i83 BRD; T1-4, Garuda/Titan/Ifrit Xs
Remember - games are made to make money. Whether it is subs, micro transactions, sales, etc... They are all rolled into the total money that a game makes. Ignoring any major ones of them is basically turning a blind eye on the parts you don't want to look at (even though they are generally the most important part).