LOL!
People really think "X Million" boxes were sold in a day previously, but not pre-orders?
And people honestly do not understand that the majority of the 2.7 this time around were purchased BEFORE launch and downloaded digitally? lol everyone I know got it at -720 hours, but are counted as "the first week" because of the wording of a press release, leave it MMOC to take it literally.... Derp?
It is amazing to see people take the word "day" and "week" and parse them as if they have any real meaning, when that first period is filled with pre-orders, either in box or digital form. Week versus week is the best comparison for a launch, and more importantly, month versus month 3 weeks from now is what will tell the true story.
Anyway 2.7 and back over 10 million is awesome. I predict 11+ in the near future. At this rate WoW will be strong another decade!
Last edited by Sprucelee; 2012-10-04 at 08:01 PM.
The numbers are simply mediocre? I find it amusing how people view an 8-year old game which is still completely dominating the market by a HUGE margin as "mediocre numbers".
The numbers are really amazing imho. The fact that WoW still has such a strong hold on the MMO market is just amazing. Of course the numbers are decreasing since the game is old. However, for an old game to be doing so well is really nothing short of amazing. I don't think there is another 8 year old computer game that can hold a candle to WoW and its "medicore numbers".
Take a look at my figures above. The sales curve is not linear. Just look at this page as an example of the sales trend:
http://www.vgchartz.com/game/38102/w...aclysm/Global/
You can't use the figures themselves but you get something like the percentages listed when you work it out and apply it to the 1 day, 1 month figures for cataclysm.
My chart would look something like this (warning, guestimates included):
![]()
Last edited by Gray_Matter; 2012-10-04 at 07:58 PM.
the trouble is, your trends for previous expansions (well, certainly for TBC and LK) were for a game where the subscriptions were increasing in general. Cata, not so sure. they may have been pretty stable before everyone started to jump ship. we have no idea at this stage what will happen with MoP. the plan, we assume, is that the new features are designed to bring in new players. but as ive stated elsewhere, why would zynga game players want to spend $100, then $15 a month to get gameplay they currently get for free, with no weekly maintenance? and what part of MoP would bring MMO players back to WoW if they already left? more dailies than you can eat? pokemon lite? farmville?
the next 6 months will be very interesting. i just hope Blizzard dont start with the knee-jerk reactions to sub falls that they did in Cata. that seemed to make things worse. they need to get a solid plan, stick to it and have faith in it, imo.
When challenging a Kzin, a simple scream of rage is sufficient. You scream and you leap.
The volume of new game features and content in MoP is a direct consequence of people cancelling subscriptions during Cataclysm. You're welcome.
Im really not following your line of thinking. Pls explain what your getting at. Day 1 sales include pre-orders. Week 1 sales include pre-orders. If so many ppl bought digitally then doesnt that mean they had these numbers sooner? Why wait a week and give us week 1 numbers when u had so many ppl buy it "Day 1"?
Yea the margin is not as big as its made out to be. Its not dominating the MMO market its dominating the Sub market. Swtor sold what 2 mil copies day 1? i may be way off on that, GW2 did the same right? 2 games where no one really knows how its gonna play out sold that many in the NA/EU market. Cata Sold 3.3 mil day one, so those 2 games are only 1.3 mil off the day one sales of an expansion with a solid foundation of players who know what they are getting when they buy the game. Its called Security. Now MoP rolls along and it sells 2.7 mil copies which means that alot of players who came in for cata or played b4 cata have not bought MoP. Now remember this is the NA/EU player base. so now GW2 and Swtor are only 700k off in terms of sales.
I dont think subs are going to go back up, i think they will go down in a month or so and flatten out again.
Last edited by Zeek Daniels; 2012-10-04 at 08:05 PM.
I am still subbed but have to wait until tomorrow to upgrade to MoP. PAY DAY! I'm assuming thats how they only sold 2.7mil and have over 10mil subs. (sorry I didn't read the entire 26 page thread and if this was explained already, super sorry) long day![]()
Oh, you're absolutely right that based on history, it may well not. And then again, Blizzard can read a calendar as well as anyone and figure out that releasing 5.1 during late November or mid-December (considerably longer than a month) would be helpful for sales around Christmas and plan for it.
I don't expect 5.1 to have any raids so it might happen. They're already promising to release details very soon. If the patch is truly about the main armies showing up in Krasarang (or wherever), that could be further along than anyone realizes. Whether that's a Blizzard 'soon' or a human 'soon' remains to be seen.
Basically, I'm not discounting entirely the idea that they could plan to do something like this. It would be smart marketing, provide something for those with expiring AP's to think about, would send a signal that they are planning on handling content releases more in the way they promised and have something new for commercials and advertising during the holidays.
Last edited by MoanaLisa; 2012-10-04 at 08:03 PM.
- Don't derail threads. Stay on topic as much as you can. Know what the thread is about.
- Civility is a virtue. Don't make your disagreement personal. Insulting people won't impress anyone. Be smart when you have a different opinion.
- Don't be that person that's always creating thread and forum drama.
- "There is no conversation more boring than the one where everybody agrees." - Michel de Montaigne
The reason that it keep those numbers is because a high number of players are addicted to the game, also because it's the "new" game and always the "expectation" they have to see a better game. But many players are already moving to other games, specially the hardcore gamers.
Because no one cares except people like you on MMO? I doubt anyone even thought a group of rabid wow haters would spend hours parsing the two measures in an effort to predict its decline. Its pretty funny seeing people throw up excel graphs though, so I do thank you all for the comic relief.
The month sales, and quarter sames are all that will matter from a business perspective.
Last edited by Sprucelee; 2012-10-04 at 08:23 PM.
Subs are part of the MMO market. Separating subs out of a market that makes most of its money through subs is silly.
You don't know that for a fact. That is just your assumption. If a truly better game came along that captured the interest of a majority of the people, they would move to that. Look at what happened when WoW launched.
So you think there are F2P MMOs making more money than WoW? I'd be curious as to where you saw that info.
Remember - games are made to make money. Whether it is subs, micro transactions, sales, etc... They are all rolled into the total money that a game makes. Ignoring any major ones of them is basically turning a blind eye on the parts you don't want to look at (even though they are generally the most important part).