If one flower was spawned on the ground and they labelled it 'Patch X', it'd still be 'new content'. You don't get that the complaints are about frequency and quantity - the best thing to try and appease the general needs of the playerbase is to release more content.. quantity is why people are pissed, not quality of small illegitimate things that many people dislike.
??? Explain what point you're trying to make..It's a RPG? What are you expecting? Do you understand what an RPG is?
"But the truth is, those of us with any sense of self-respect and humility will not be playing that buttfuck stupid idea for a character. When we buy the expansion, we're basically paying for the new dungeons, new areas and increased level cap. Anyone who buys the game so that they can pretend to be Kung Fu Panda isn't old enough to be playing online video games in the first place."-John Cheese, cracked.com
Be more vocal on the official forums with constructive feedback. Requests for dailies and more to do was pretty loudly stated and apparently heard.
Personally, I like more dailies, but I'm going to throw you an olive branch and say any patch dailies should be shorter than Molten Front, but with the same idea: Gear rewards at friendly and then honored, revered, exalted for some vanity rewards. Transmog, mounts, etc. Molten Front was pretty good, but the up front 300 or so marks was a bit much.
"There is good and evil in this world; we must find the black and white in the gray."
Not daily quests or at least not in any significant way. You do them once and turn them in at the end of the day. That isn't the point either though. Nothing about anything offered is "new" in the sense that we haven't seen this before. It may be "improved" or "different" but not unique or new in the sense that's it's the first time seeing something like this.
Because daily quests are new and exciting content.Requests for dailies and more to do was pretty loudly stated and apparently heard.
4.2 really screwed with your heads didn't it.
It's the greatest mmorpg of all time, am I wrong in expecting anything of significant interest to the wider playerbase? Of course I am, because you've been tamed into appreciating bland unimaginative, and non-innovative scraps.it's not moot because you 100% missed the point. look at the QUESTION i quoted if you can see it from way up there on your sparkly horse
so quick to be argumentative that you now look foolish.
Last edited by Zolascius; 2012-10-05 at 05:11 PM.
"But the truth is, those of us with any sense of self-respect and humility will not be playing that buttfuck stupid idea for a character. When we buy the expansion, we're basically paying for the new dungeons, new areas and increased level cap. Anyone who buys the game so that they can pretend to be Kung Fu Panda isn't old enough to be playing online video games in the first place."-John Cheese, cracked.com
That is a false interpretation. Like you can interpret "more to do" on so many levels. Could be more dungeons? more gear? more pets to battle? more zones to visit? and yes more raids. Your not gonna like to hear this but I think what people wanted was more raids and gear. Not more dailies because that's easy and ultimately boring I feel. I mean it's hard to say what people wanted but if I had to guess it would be exactly that. More character progression. That doesn't mean more dailies but more of the same ways they had already had to make their guy stronger.
I'm a lot different from you in that I don't mind doing dailies although I'll happily admit that I keep them fresh by not doing them every day, more like 3 times a week. I don't think I was ever in MF more than 3 days in a row and even now, I still have a few things to finish up so I can get the 36-slot gem bag. That said, because I never let MF get all that grindy, I still enjoy MF dailies. Just a different and much more patient way to play. It works for me. I don't expect it to work for others.
The more important thing for people who in principle don't mind questing and doing dailies is that there be a steady trickle of new ones to do. That way if you've done the rep grind for one set you can move on to something new. Some people hate dailies and that's fine.
One of the reasons why I think that MoP/Blizzard is on the right track now is that they're steadily increasing the number of things to do outside of just dailies, dungeons or raids. Anyone who relies solely on dungeons/raids for content is going to be unhappy.
The brawler thing looks great to me. I used to love doing the Gurubashi daily when I was leveling and only stopped because they were too easy on the one hand and there was a rogue on my server that camped the place and killed anyone and everyone he could. And as I said earlier, these might be good for the game as another way to test PVE players and teach them to use more of their abilities. Many of the MoP rares/elites are like this as well. If you just stand there and spam your usual damage spells without doing stuns, interrupts, CC or whatever, you'll die. That's a good thing.
Last edited by MoanaLisa; 2012-10-05 at 05:16 PM. Reason: Adding context: Edits are in italics
- Don't derail threads. Stay on topic as much as you can. Know what the thread is about.
- Civility is a virtue. Don't make your disagreement personal. Insulting people won't impress anyone. Be smart when you have a different opinion.
- Don't be that person that's always creating thread and forum drama.
- "There is no conversation more boring than the one where everybody agrees." - Michel de Montaigne
"But the truth is, those of us with any sense of self-respect and humility will not be playing that buttfuck stupid idea for a character. When we buy the expansion, we're basically paying for the new dungeons, new areas and increased level cap. Anyone who buys the game so that they can pretend to be Kung Fu Panda isn't old enough to be playing online video games in the first place."-John Cheese, cracked.com
and now you either quoted the wrong thing or missed the point by about a mile lol. you are horrible at not only getting your point across but identifying the point that others are getting across. i think you need to slow down because your mind isn't keeping up at this point.
Actually, lots of people have been asking for the limit on dailies to be raised/removed for quite a long time now. So there are a lot of people who actually want to do more dailies. Remember - just because you don't enjoy something, that does not mean that everyone agrees with you. There are many different types of playstyles that Blizz needs to accomodate, and people who enjoy dailies are one of them.
"But the truth is, those of us with any sense of self-respect and humility will not be playing that buttfuck stupid idea for a character. When we buy the expansion, we're basically paying for the new dungeons, new areas and increased level cap. Anyone who buys the game so that they can pretend to be Kung Fu Panda isn't old enough to be playing online video games in the first place."-John Cheese, cracked.com
:') You have to be fucking kidding me.
*opens a random "bash WoW"-thread*
Yeaaaaaaah...
Because that is totally what we were discussing!
Instead of suddenly screaming hard about another topic you could admit that you were wrong and I was right.
Oh yes, because you have to be a fanboy to point out the obvious: WoW had another success.
You've already lost the battle when "your side" still has people claiming that:
-They lie against shareholders and make up sub-numbers.
-They only have those numbers because it has 6 million bots.
-That the proof for the bad quality of WoW can be found in the losing subs, than doing a 180-spin and yell that sub-numbers don't equal quality.
-They cheated on the sub-numbers by including free trials.
In general is probably more interesting. There's a good discussion to have about whether or not there can be too many things to do at endgame simply because too much stuff means that good things get ignored. But you can never have too many good ideas.
EDIT: laughing at completely contradicting slozon who asked the question to start with...apologies![]()
Last edited by MoanaLisa; 2012-10-05 at 05:22 PM.
- Don't derail threads. Stay on topic as much as you can. Know what the thread is about.
- Civility is a virtue. Don't make your disagreement personal. Insulting people won't impress anyone. Be smart when you have a different opinion.
- Don't be that person that's always creating thread and forum drama.
- "There is no conversation more boring than the one where everybody agrees." - Michel de Montaigne
Substance, not even once.:') You have to be fucking kidding me.
*opens a random "bash WoW"-thread*
Yeaaaaaaah...
Please try again
Actually it's 'less', not more. Far less than previous patches actually.Releaseing more content = milking it.... Gotcha.
So yes, releasing less content = milking it.
"But the truth is, those of us with any sense of self-respect and humility will not be playing that buttfuck stupid idea for a character. When we buy the expansion, we're basically paying for the new dungeons, new areas and increased level cap. Anyone who buys the game so that they can pretend to be Kung Fu Panda isn't old enough to be playing online video games in the first place."-John Cheese, cracked.com
you MISTOOK my post that directly and CORRECTLY answered a question from someone else as a comparison with something that i didn't even mention.
MISTAKE #1
you then replied to my explanation of that by talking about expectations for wow based on its track record. i really think you quoted the wrong thing because if someone was that mentally challenged they'd forget their password and couldn't log in.
MISTAKE #2
either correct those or stop replying to me, i'm gonna die from laughter lol