People complain about nothing to do in WoW, and then welcome changes that make things faster to do.
Yea because when people complained about nothing to do at the end of cata when new content hadn't been released in over a year, they really wanted Blizzard to introduce dailies that meant doing the same thing over and over every day. Get a clue.
This is all fine and dandy, but, as I have found out recently....this reputation thing still seems a bit flawed. Now, I have hit revered with the Klaxxi and then realized that I won't even be able to buy the legs for like two more weeks....due to the valor cap. So help me understand why we grind rep with a faction to spend valor? And if people don't like grinding dailies day in and day out, they never get to buy the gear? If you grind the rep, then you are stuck waiting to grind the VP's that you are capped on (at a lower cap than before). So yeah, I'm not really sure I understand completely the reasoning behind the whole rep/valor change right now.
You grind the rep by doing dailies, get the rep, and then have to wait for enough valor to get the gear.
You're capped at a total of 3000VP so even though you've grinded the rep, you can only get the legs one week and then wait again to get the waist.
Or, for the people that do not like to do dailies everyday and don't care about rep, what do they spend valor on?
I like these changes. I was never a fan of the OCD style of gaming redoing things. Make it significant the first time over you do it. But just like in real life we tend to get faster and better at things we done already once and to reflect that properly in game is to have your alts not go through the ordeal and chore of it ALL again.
So yay for halved rep gaining on alts!! Super.
Though I'm dont' feel strongly about the halved revered to exalted. I think that should be the same if you do it the first time and halved for all your alts.
And what is it these days with people worshipping effort, hard work, and such in games. Games are meant to be FUN and enjoyable. A little bit of grind can be required but wouldn't go as far as saying its rewarding or a prestigious achievement if you spended eons of grinding. Cereal? Rewarding is when you do something tricky that requires you to push you're coordination, hand eye motoric skills, tactical insights....engaging your brain. That's achievement in gaming. Not countless of hours of mind boggling repetitive grind. (And I have slight autistic characteristics that is prone to loving repetitive gameplay...go figure if I say its too much)