Originally Posted by
Örchid
Oh man, not being at hit cap... This reminds me of T11 affliction, the debate of 15% hit vs 17%... People went banana's over the idea of missing 2% hit.
When I did ask Mr. Robot, it had me reforged to 8% which is 7% under hit, so I can only imagine what a debate that will cause.
I see the sense in it... you can recast your dots easily and MG easily and get more benefit from the other stats. But the main huge issue I see with going with a lower amount of hit, is Haunt... If that misses, I would imagine that being a dps loss, especially if you keep missing a lot in a row, would it not?