Page 2 of 6 FirstFirst
1
2
3
4
... LastLast
  1. #21
    Over 9000! Glorious Leader's Avatar
    Join Date
    Nov 2010
    Location
    In my bunker leading uprisings
    Posts
    9,407
    Quote Originally Posted by Kittyvicious View Post
    It's a measure that affects the entire population that isn't necessary to solve the problem it is aimed at. It's lazy and people should be upset.
    They keep doing knee jerk shit for like no reason. The pvp gear nerf was like that to. I don't know dude. I just don't know? It was like this at the start of cataclysm to. Knee Jerk reactionary buffs and debuffs to classes they felt were out of whack. *shrug*
    The hammer comes down:
    Quote Originally Posted by Osmeric View Post
    Normal should be reduced in difficulty. Heroic should be reduced in difficulty.
    And the tiny fraction for whom heroic raids are currently well tuned? Too bad,so sad! With the arterial bleed of subs the fastest it's ever been, the vanity development that gives you guys your own content is no longer supportable.

  2. #22
    The Insane Trassk's Avatar
    Join Date
    Sep 2011
    Location
    Having beers with Dorothy
    Posts
    16,673
    haha. its starting to seem like having a guild isn't what it use to be, if they are beginning to degrade down the perks of being in one.
    Big thanks to Davillage for awesome signature

  3. #23
    they punish everyone because of one tiny world boss? -,-
    Photo Website: http://www.jeremynative.com Please check out

  4. #24
    The Insane Slowpoke is a Gamer's Avatar
    Join Date
    Sep 2010
    Location
    Twitch & Youtube
    Posts
    18,210
    I'm torn.
    On one hand 10% feels really pointless, but at 100% I always fell off stuff.
    Unsubscribed as of 03/10/2014.

    If you dislike where WoW is headed in your mind, quit. Really. Sitting around complaining about "promises" that may or may not have been made isn't doing anything to help your cause. It's just making you look more and more like the constantly complaining and perpetually offended.

  5. #25
    Pandaren Monk
    Join Date
    Jun 2010
    Location
    Dallas
    Posts
    1,895
    Quote Originally Posted by sTyLnK View Post
    Yeah I noticed that I move pretty much normal speed now. It is what it is I suppose. Not really a big deal seeing as I don't exactly die much anyways except on the world bosses. Maybe that's why they nerfed it? Because people are able to run back to the bosses so fast, it's as if they weren't even dead. lol. IDK.
    This was the first thought that came to my mind as well. It has to do with the world bosses.

  6. #26
    Pandaren Monk Mukki's Avatar
    Join Date
    Mar 2011
    Location
    ANC! ANC! ANC!
    Posts
    1,880
    Quote Originally Posted by Penguintamer View Post
    World PvP'ers

    Levelers

    Anyone

    Hello?

    There was no reason to nerf it in the first place that couldn't be fixed without nerfing a perk into oblivion.



    Really? 2000 posts on the forums and you feel the need to post this?
    The bolded word makes your entire argument invalid.

    ---------- Post added 2012-10-05 at 06:01 PM ----------

    Quote Originally Posted by Nigeldruid View Post
    Just because everyone doesn't blindly accept anything they are handed, be that Blizzard related or not, doesn't make them "QQ'ers".

    Genuinely of the QQ argument, seems you can't be critical of anything without being a QQ'er.
    And what say you of the opposite end to the people that are critical of EVERYTHING to a point that far surpasses OCD?

  7. #27
    I find it odd that it's under "bug fixes".

  8. #28
    Dreadlord shimargh's Avatar
    Join Date
    May 2010
    Location
    somewhere near here and there
    Posts
    823
    yeah, since a couple of days now, this perk hasn't worked for me, I have to run like i don't have this perk.
    I reported it as a bug, but now I see what happened, it's a stupid change, for what would you want 10% more speed while dead? i mean it's a 10% plus anyway, but I rather have my guild xp used in something more useful.
    Quote Originally Posted by Gaexion View Post
    The loss of the ability to pass on loot is the loss of the ability to choose. This is communism
    Quote Originally Posted by shimargh View Post
    FFVII is the NIRVANA of the RPGs, i mean the band of course. WAAAAY TOO OVERRATED. waay too.

  9. #29
    As a true Vanilla player... I don't care enough about this to whine. I wouldn't mind even if they totally had removed the perk.

    It'll make one of the Nelf racials relatively more powerful again at least.

  10. #30
    Quote Originally Posted by slozon View Post
    Turns sha of anger into a corpse run race.
    After ressing twice, you get pretty long waits anyway. What's it matter if it takes almost no time to run back if it's a minute before you can ress anyway?

    But more importantly, why the freaking fuck did they make VoA/TB a world boss this time? What possible purpose does this serve except to make players hate each other even more and to reduce the amount of people who get to kill it by 98%? Just as the BMAH completely flies in the face of eight years' struggle against gold sellers, the Sha of Anger is entirely counterintuitive to a design mentality that has sought to let all players see all the content.

    One of the worst feelings you can have in a game is that something isn't available because somebody else did it first. I played Everquest before instancing was invented. You know what that shit does? It makes people despise each other and grief their rivals to hell whenever the chance is there. It gives people a sense of loss and disenchantment every time they find that something they wanted to do has become impossible because some other players claimed it first. Keep the PvE competition to world/server-firsts and such where it has no direct impact on what players are allowed to do. Don't fucking step back to the MMORPG's infancy where the way to get ahead was to fuck other players over. That's for PvP only. In PvE, it just makes the game worse in every conceivable way.

  11. #31
    Pit Lord Eliot123's Avatar
    Join Date
    Mar 2010
    Location
    Chamber of Understanding
    Posts
    2,495
    10%. Meh.
    They should have changed it to reduce the waiting time for a resurrection by 50%, would've helped world PvP at least.
    When in a hole, keep digging!

  12. #32
    I just want a reason behind the change whatever it might be, seriously what could they think up would be a good reason too do this change

  13. #33
    The Unstoppable Force I change my name a lot's Avatar
    Join Date
    Mar 2011
    Location
    Dota 2 24/7 / Dark Souls II
    Posts
    21,538
    That is possibly one of the dumbest ''fixes'' I have ever read =/

  14. #34
    High Overlord dPwnShop's Avatar
    Join Date
    Jun 2012
    Location
    The Dirty Third
    Posts
    126
    I would think they did this for wpvp over world bosses. There have been times where I have gotten in a 2v1 and killed one person and have him respawn while still fighting the other... pretty much making it a 3v1. Or even worse if you get into a close fight 1v1 and the person is able to get back to their corpse in time to start the fight when you are not even half way back to full health yet.
    Sorry for the bad English. English is my first and only language but Southern Louisiana public school system has taken its toll.

  15. #35
    Quote Originally Posted by Sevyvia View Post
    oh no wow is dead

    Give me a break. As if that's going to be a huge problem to -anyone-.
    It is a problem during progression, yes we use to do it without for all those years but once you've gotten used to something you can't exactly go back. I know it has actually affected the morale of some members in our guild.
    Last edited by mmines; 2012-10-06 at 01:45 AM.

  16. #36
    Quote Originally Posted by slozon View Post
    Turns sha of anger into a corpse run race.
    People on my server are already pretty bad but even there sha of anger is not really corpse run race.
    On topic - might just remove that crap since it isn't even noticeable. Oh and I agree that it is quite ridiculous to list it under "bugfixes".
    Last edited by cFortyfive; 2012-10-06 at 01:44 AM.

  17. #37
    Quote Originally Posted by dPwnShop View Post
    I would think they did this for wpvp over world bosses.
    Indeed. One person said it was to fix Sha of Anger, and everyone automatically assumed that was the reason. I immediately knew that this was related to world combat which is more prevalent now with CRZ.

    I think the change is fine and people shouldn't whine about it... Don't die, problem solved. You got mass ressurect and everything else now anyway. Where else are you going to die? Questing? I died perhaps twice leveling from 85 to 90 ... do you really need to whine over the rare occassion you might be dead that you can't hyperjump back to your corpse?

    You people really complain about the stupidest things. Where was the complaining when they released low quality content like DS? Where is the complaining when they're delaying updated player models for the next expansion? Complaining over this is specifically ridiculous in my opinion.

  18. #38
    Quote Originally Posted by dPwnShop View Post
    I would think they did this for wpvp over world bosses. There have been times where I have gotten in a 2v1 and killed one person and have him respawn while still fighting the other... pretty much making it a 3v1. Or even worse if you get into a close fight 1v1 and the person is able to get back to their corpse in time to start the fight when you are not even half way back to full health yet.
    I'm sure they could fix that somehow, like say if you had taken damage from a player in the last minute then you don't have the speed bonus.

  19. #39
    That's how Blizzard works, they can't pick numbers and smoothly fix their problems. Instead they blindly shoot random values.
    Just have a look in their changelog. Thing X now deals 25% more damage. Thing y now has 30% longer cooldown.
    Or even worse - those pet fixes, that's just crazy.

  20. #40
    Brewmaster Jigowatt's Avatar
    Join Date
    Mar 2009
    Location
    Ontario, Canada
    Posts
    1,406
    People may get annoyed with these nerfs, but they're good. The level 25 guild perks completely destroy the thought of starting a new level 1 guild.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •