You've got to be kidding me. This has been the least rewarding dungeon experience I've ever had in this game and I"ve been grinding my face off in dungeons for at least 6 years now. It's piss easy so theirs no sense of personal reward from it. The rate that you acquire jp and vp at is slow as hell so it doesn't feel rewarding from a gear perspective. The JP is also worthless because the gear is just so bad. The drops you need are subject to such huge amounts of rng I end up leaving dungeons before they finish anyway because the boss I need doesn't drop the loot I need. I don't get rep and it doesn't look like their going to make that happen any time soon. WHAT THE FUCK IS REWARDING ABOUT DUNGEONS? Look I swore I would never start a thread in this general forum because it will just get shouted down but I can't fucking help it. Please don't shout this down with bullshit, I'm just so stunned they feel this way.For Mists of Pandaria, though, we feel dungeons are already rewarding so it made the most sense to have reputation earned by doing things for each particular faction. The various factions are what really bring a lot of the flavor and character to the world of Pandaria. We weren’t very happy that the status quo in Cataclysm was to virtually ignore most factions and what they’re about, by instead doing the fairly unrelated task of running dungeons. It provided a way for players to essentially double dip on rewards from dungeons and faction reputations simply by putting on a shirt when queuing. In Mists we’ve changed the reward structure in a way that we feel makes for a better, more diverse gameplay experience.