how are enhance doing in arena as of right now? What comp are you running /seeing?
Interested in that as well. My guess is enh/melee/heal being the go-to comp again.
A holydin as a healer would bring freedom for you, which would be almost mandatory to have considering our loss of Earthern Power and SW's 4(?)sec freedom effect. A ret would probably need it himself, also: plate+shield=hard to take out.
My bet on the most synergetic melee partner would be either on warrior or rogue.
Both have a good stun (rogues have several), good gap closing and the MS-debuff. Strenghts that compensate for our lack. I dunno who has better pvp burst of the two, but with enh now having a shitload of bursty cooldowns, I can imagine us being able to compensate even when running with the class with less burst, if it may bring other benefits. This is why I believe rogues probably being our best buddies.
Stuns, MS poison (and many others), stealth, speed, gap closing, survivability with tons of sv-cooldowns, self heal through poison/recuperate, good CC (blind, sap) and and and...
I doubt there's another class as supportive as a rogue when it comes to pvp. Enh brings better utility than it used to, both in pve/p, but the most important ones missing (mobility, mana, CC (cpt blergh, hex meh)) are still quite severe and need being taken care of well.
Last edited by Omanley; 2012-10-06 at 09:37 AM.
Originally Posted by Angoth
Since Elemental isnt looking that very good so far I also decided to focus on enhancement and uhm prehaps play 2v2 (Any good setup?)
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Enhance/arms/resto druid, solid setup.
I´ve got 2,4k+ playing beastcleave (with rdruid as healer), But lsd farmed us to 2.3k. We deal really good vs kfc, but not so good vs phd.
Enhancement with a good melee setup such as Arms/Feral/Ret with a rdruid healer will be a T1 comp this season... Serious burst when needed, better survivability lunatic off healing potential make it a strong option in what will be a caster heavy ladder this season once warrior/BM gets nerfs
I expect Enhance/rogue/healer, probably a rdruid, would provide a team with a lot more control, if you adverse to pure burst comps. If not, pairing an enhance and druid with a warrior or BM hunter would be profitable. For 2's, I'd pick either a ret, rogue or warrior as a partner, and just blow something up within a few seconds.
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