char with 3 kills on the first 4 bosses, he uses the gear also
mhhh log out and reset the id OR don't abuse it to kill bosses several times on the same raidnight. i don't know
i get that some guilds encountered the bug, reacted in the correct way and deleted the new loot, probs to them
others did not, killed bosses up to 6 times and think they can get away with it. let's not make that happen and call em out
//eu.battle.net/wow/de/character/dethecus/Vernare/feed 6x first boss, 4x second boss
//eu.battle.net/wow/fr/character/uldaman/Ciremyk/feed 2x first, 2x second
also to those that say it was possible to enter the instance before id reset: no, we tried that, but you could not enter and get the error, that you have to be lvl 90 to enter the instance
Nor can I, as to why you would bother to make a reply to this thread,
anywhos, from what I gather about it, they were just in really quickly before the reset, and blizzard probably assumed no-one would of done it that quick
why do you bother to reply to this topic without reading any of the replies?
no it was not possible to enter the instance before the id reset, i tested that, but even if you assume that is wrong how can you explain players with 6 kills on bosses.
to clear things up: some players had their id not saved and after a relog they would have to do the whole instance again, if there was nobody left in the instance, from whom they could accept the id. while it is normal that the whole raid is outside the raid between 2 raiddays, it is certainly not normal to have a raid that kills one boss several times on the same night, cause it would require the whole raid to leave the instance and relog outside. thus they abused the bug that the id was not saved and should be punished for that.
Oh my God, someone did something that has no bearing on myself, time to start a witch hunt!
Just because someone cheating doesn't effect you, doesn't mean you shouldn't strive to inform blizzard of it.
That said, it looks like the situation isn't a case of exploiting, just blizzard having a dodgy server and some raiders getting caught up in the mess and getting an extra kill out of it, can't blame them if it wasn't intended - they're just trying to unlock heroic difficulty, leave them be.
Blame blizz. They went into the instance the moment it came up but blizz were too fucking stupid to make the raid open at raid lockout reset. they made the raid open when servers came up 3 hours before lockout reset. It wasnt a exploit it was blizz being too fucking stupid as usual. BL killed 4 bosses in 3 hours then noon hit and lockouts reset for the week like they do every week.
1. Some guilds killed some bosses before the weekly reset. So they have 2x kills on some bosses in the first week because the dungeon became available before the weekly reset.
2. Some guilds are experiencing a RaidID bug where:
A) The entire dungeon (bosses included) respawns after killing the 4th boss.
B) Their RaidID doesn't get saved no matter who or what they kill inside the raiddungeon, thus giving them a fresh dungeon everytime they leave and zone in again.
All in all ... this isn't an intentional exploit like the LFR exploit was, guilds feel forced to try again because they want to be able to activate heroic mode when it becomes available.
It's Blizzard's fuck up and this is going to give some guilds a major advantage over others, since some guilds have managed to farm some raidbosses multiple times now and to gear out their raid with it.
I don't think Blizzard will ban, but I do foresee gear being removed from those guilds that have been reported.
These people most likely won't get banned. Guilds only get banned for stuff like this if there's a big uproar in the community (see T13 bans) and this guild you linked in OP aren't even close to be in the world first race, so no one should really care ;p Besides, this seems like a bug.
Why do you care? Does this in anyway affect you? Why would you try to get these people banned, just because they're using a broken system to there advantage... theyre having fun, why ruin it? Some people just want to watch the world burn........
As you can see in the Raid Progression section (scroll down), by mousing over Mogu'shan Vaults, they already killed each boss 2 times, and i've been told are getting ready for a third.
It's a fact they killed bosses 2 times the same week (just check Achievements and/or Activity Feed).
So... here we are... again. People will never understand to play by the rules. I remember a lot of guids getting banned for exploiting LFR-Dragon Soul. In this case we're talking about Normal mode, which is higher ilvl so worst. I'm getting tired of this kind of behavior.
I hope Blizzard will react quickly to that.
I can't post on US forums because i'm EU, if you can please do it so blizz-team investigate quickly and take appropriate measure.
In the meantime, what your thoughts about that ?
What does it matter if they exploited the game or not, it doesn't impact my pleasure of the game in any way, plus if they find a way to cheat the game engine.
What they got a virtual items, that doesn't matter at all. When i play games i always try to find those bugs, i just love them.
I remember in gothic II if you run around a rock a creature could get stuck and you could kill even the mightest creature this way without moving at all.
So i really do not understand from what they get that stupid behavior with no exploit thing, it is an exploit so you should get banned for using it that is kinda stupid if you ask me.
As i said before it is blizz fault for not repairing this before they launch it, and why should people be punished for it, is beyond me.
---------- Post added 2012-10-07 at 04:10 AM ----------
Originally Posted by TEHPALLYTANK
Remove gear from anything beyond the first kill for the guilds that had multiple kills of each boss and that should be the resolution.
What does it bother you exactly, it doesn't affect you in anyway.
Wasn't there some kind of thread about raids opening before lockout reset for few moments in EU? That makes it 1 legit run in this week, and 1 "bug" run during last week lockouts.
Would like to see someone with 3 or more kills on one boss, that would be pretty fascinating.
I'm still yet to see this. From every other thread created about people having multiple kills it was because they killed it once before reset and once after. In the last few posts in this thread we are being told it is a completely different issue that never came up in the other threads for some reason.
But still, this is not exploiting. The guilds are trying to clear the instance and whenever they zone out or whatever is causing it the instance automatically resets. Maybe they will be rolled back and lose the gear from every run after the first. But it is definitely not an exploit.
Alright for those saying it's not an exploit your partly right and for those saying it's a bug your always right. Is it a bug, yes it is a bug. Has it been exploited by people in a way that Blizzard did not intend to give an advantage in game play yes.
Therefore it's both a bug and an exploit and those that used it deserve to loose what ever advantage they got and deserve a ban. If they'd simply found the bug then done nothing and reported it fine BUT these people have used this exploit several times over.