No, it's the same beast, he's just stronger.
[Windwalker 483] Just solo'd Naxx. Died once to Kelthuzad because I didn't realize you could simply keep your distance and he can never cast it. ("It" being his Frost Nova that does ~104% HP in damage over 4 seconds)
Last edited by TheWindWalker; 2012-12-15 at 01:00 AM. Reason: clarification
Not sure if someone else has already done it and posted about it (cba to go through 20 pages, lol): I just managed to solo Omnitron, Halfus, Valiona and Theralion, and Ascendant Council on 10 man normal.
Brewmaster spec, with the gear in my armory (link in sig). Was pretty fun!
A little offtopic but holy christ that offhand shek looks terrible
ZG trash is probably harder than most of the bosses. I haven't messed around with the venom boss but the panther and raptor bosses aren't too bad. I do panther as WW and raptor as BrM (as it's necessary to survive decapitate). Jin'do is a joke as well. For the trash, if you don't CC them properly, they can get pretty nasty but a little bit of kiting and self healing can usually keep you alive.
Just did Omnitron in item level 467 gear, talk about brutal. Healing elixirs is a great talent.
Going to have a whack at halfus, perhaps he could be doable as MW
Alright, definitely not on the mistweaver but hilariously easy as BM
You can skip the entire trash bar the staircase with an engineering glider to twin dragons, seem to get destroyed by blackout though. Guess I'll need to glyph guard because I don't feel like going out of healing elixirs is a good idea.
Last edited by Dumbfoundead; 2012-12-16 at 08:14 AM.
Cho'gall 'might' be doable if I can figure out a way to avoid getting 100 corruption.
---------- Post added 2012-12-16 at 11:31 AM ----------
I sometimes think I should've made this char an engineer for that glider alone Always so jelly of my Paladin co-tank in raids, haha.You can skip the entire trash bar the staircase with an engineering glider to twin dragons, seem to get destroyed by blackout though. Guess I'll need to glyph guard because I don't feel like going out of healing elixirs is a good idea.
As for the Blackout, it 'should' be ok if you use a CD whenever it's up. Just, not Diffuse Magic: it removes the debuff which makes it explode, deals damage, THEN starts reducing the damage you take. Weird order of things, but hey.
I found that sometimes she just didn't cast it on me, which was nice. Otherwise, Fortifying Brew/Guard just before it exploded worked well.
I also didn't use healing elixirs at all for any of the bosses I mentioned. Forgot I had it, tbh. >>; But then Diffuse Magic is a nice CD for most situations, so y'know.
Last edited by Kisho; 2012-12-16 at 11:32 AM.
I can't meet the DPS on the twins just yet, can survive them but they enrage at ~ 25% so that's probably a gear issue. Elixir is pretty good it's a 10% heal every 18 or so seconds for the cost of a chi.
Yeah, I was REALLY close to the enrage. On my first attempt I died when they were in Touch of Death range, and I was literally just about to hit ToD when they enraged and killed me. =/ Alas.
Roughly what DPS did you kill it with? I had ~30k but that's including the increased amount of healing I needed to do and managing a glyphed guard.
Errr, that's a good question... I dunno, 40-50k ish? Around that range or so.