I use thrill of the hunt partialy for that reason. It makes one less mini-cooldown to fit into the rotation, and don't mind much about focus management. Also, since i'm not using much cobra shots, i'm much much more mobile so another thing to not worry about (movement and positioning).
Also, i macro Glaive with arcane shot. It's not optimal ofc, but it's one less button. Since you are mashing arcane shot button anyways due to TOTH, works OK.
So 3 things here less to worry about: movement, focus management and 2 mini-cooldowns.
Sure it's not min/max perfect hard-core gameplay dps, but then again nor am I.
*Mechanics* are unfriendly, and if you want to compete with surv DPS while performing for your raid, you're in the top 1%.
The main reason you're starting to see BM hunters pick up, is because every single high-end player is attempting to use it this week to get a feel for how the spec performs. It's the same as it's always been in the past -if the majority of the "good" playerbase uses one spec, because it's supposedly better, people will think that an equal spec will be worse, just because the playerbase that uses THAT spec are "bad", and thus the results aquired from that spec are worse. Then one of the good players changes, and roflstomps everything.
Now, you could say we are not playing survival right and you might be right. But according to worldoflogs BM gets better results on those specific bosses. That's a fact.
dire beast is a severely lesser choice come actually raiding time. thrill beats it out by miles. dire beast is a decent dmg/focus cd at best. thrill of the hunt allows you to stay mobile and keep your target swap dps high. Look at what specs the top tier hunters are using, you will not see dire beast in many/any of them. stand alone/single target burst fights as BM are the only times dire beast will turn better results.
Blizz do not like hunters ^^.
On a lighter note - have you seen hunter loom pants? Cant transmog till 40 because if you try mail it says it can't - as its leather - if you try leather - it says it can cos it (will be) mail ^^
Blizz do not like hunters ^^.
i wouldn't say head and shoulders. surv is favoring any fight with a 'burst down multiple adds phase', and BM is favoring single target burst fights. they are pretty close over all with each shining most in their respective areas (single target and aoe). depending on how each's dmg scales with gear over the tier will decide which is more of an overall go-to spec for dps.
i'm playing BM since it has not been relevant since beginning of wrath. need to enjoy the flavor before someone comes along and nerfs us into the ground. again...
and really, surv is just the 'arcane' spec for hunters. very very easy, very very boring. But performs at top lvl's. this is why Surv will be the most popular spec until they look at MM again. which is simply in a state of rotation hell right now *change improved steady shot to increase your haste per application of steady, up to a stack of 5. similar to frenzy for BM).
survival and BM are not that far apart in single target and survival wipes the floor with BM on anything with aoe.
Plus survival has much better "effective" DPS since target switching is simple and smooth whereas with BM you either leave your pet on main target or lose damage switching targets.
Hunters and especially BM, are by far the most severe victims to skill bloating right now. Readiness doubling the effort is the cherry on a very awkward cake really.
OT though, when MoP hit I thought we had a LOT of abilities and it took a little while to get used to coming from cata where we had about 3 buttons to press but it feels quite good now and starts too become 2nd nature again.
---------- Post added 2012-10-08 at 01:51 AM ----------
True, but will only be when you have toth up though. Also not sure whether or not it would be better to hold onto that proc for Arcane shots but i don't see using multi-shot to apply serpent sting under any condition to be an intended DPS increase if it is one at all.
the question was if SrS is about to drop:
MS <OR> SrS with one more toth proc to use on AS.
It's just the way I'm coping with SrS expiring in the instance of back to back procs from TotH & LnL.
Using Averages from 6 random hunters in MV:-
Arc. hits for 25504 & Crits for 53903
MS hits for 6412 & Crit 13005
ISS hits for 13635 & Crits for 28496
Using the TotH charge for MS could result in less damage than using it for AS but then there could be times where using MS may be beneficial as you get the full duration rather than 6sec
or you could get the full duration by just reapplying serpent sting and not using up a charge of toth for an average of about 8k multishot damage and save it for arcane shot
The question is why TotH sims like 3000dps more then Dire Beast for me using FD (Surv. ilvl473 http://eu.battle.net/wow/en/characte.../Iskren/simple)
I think someone in this tread said those "FREE"arcane shots are not so free and Cobra shots hits close to what Arcane shot dmg does ...but this is BS because arcane hit so much harder and faster(1 gcd vs ~1.8sec CS).
Also Lynx Rush seams to be the best dps option (by a lot) ...i am confused .
Last edited by lolipopp; 2012-10-08 at 04:22 AM.