Is the damage still comparable to what you would be doing if you actually were that spec? Personally I don't care if I'm OP, but I would like to at least be on par with what i should be if I was that spec.
Yes, it was nerfed heavily and it would have been FINE if they had let us know BUT it was released/fixed via a stealth hotfix so they won't admit it directly but if you run the numbers yourself you will see what I mean. 6 min CD on this now is just a bit ridiculous. Was fine while it lasted but I am done with WOW.
Can somebody post a log, or something? Tested it today earliere, didnt see anything.
OFC it was gonna get fixed, but I can still be sad about it! QQ
I do not hate wow. I'm just (was) very passionated about it. There is a difference. Everyone rants about thing's they think changed badly.
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Hmm I'll assume it could be because of that other thread where the guy is 1 shotting people with it.
ITT: OP complaining about a bug being fixed which nerfed something absolutely and completely OP and never intended. Baddie alert.
Its not the nerf that bothers me but why nerf SOOOOO much on a talent and keep it @ 6m CD?
I picked it up because i was hoping i could put some pressure up with it, about the same as if i were that spec. If it does crap damage what is the point of the spell?
Personally I thought and still think a spell like this was a step in the wrong direction. If they wanted to let druids do multiple rolls, Why in hells name did they split up the feral tree.
I better see some warrior and hunter nerfs to go with this. There's nothing more obscene than warrior stun locks, and nothing more disgusting than the amount of sustained ranged burst a hunter can put out right now.
It better get a reduced cooldown then. Seems like a fair trade off.. otherwise it's useless.
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With a healthpool of 330k with full pvp gear that's a lot to handle coming from a healer.
I actually really like the idea behind the talent: saving your raid, jumping in as a healer/tank/dps but they had to do something about that for PvP. I'd prefer if they would just have reduced the damage on players while the buff is active by 50% or something instead of nerfing it for PvE as well.
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Cant believe after images of RESTO druids critting for 190k, after ticks from feral druid do 60k more dmg on hurricane than a moonkin can pull off, after a video showing a resto druid NOT healing.. but dpsing... that this talent is supposed to be working as intended. I heard that if you wanted to DPS in this game, you should be casting healing touches n stuff right?
we should totally get more spells like this, so people can pop cooldowns, kill enemies in 2 seconds, and get on with how FUN this game really can be!!!!
Try looking at a spread sheet or log if you're completely lost on how dps gains work.
Paladin's can bubble while Silenced/Frozen, all arguments of them not being op are invalid.
(That should not be possible!)
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Again what is the point in pve if the dmg is shit? the whole point of this spell was to give you the ability to perform another role for the time.