- BC: Flying mounts
- Woltk: Uldaur
- Cata: Transmog
- MoP: Account wide achievements / Mounts
I will name only those I have played.
- WotLK: Story
- Cata: Questing
Signature and Avatar by ElyPop
MoP: Challenge modes
BC - Blood Elves
Wrath - 4 tiers
Cata - Transmog
MoP - Monk
You don't create "justice" by destroying. That includes buildings, cars, or the careers of the people you want "justice" for.
Derinii - Wyrmrest Accord | <WIP>
- BC: Flying mounts
- Woltk: Barber Shop
- Cata: Transmog
- MoP: Pet Battles
MoP-not being cata
BC: Logical dungeon/raid progression.
Cata: Initial heroic 5-mans.
MoP: Pandaria's landscapes.
Transmog is amazing, but I cannot bring myself to praise Blizzard for it. It was enormously overdue, and a simple uninspired copy paste feature other games shipped with YEARS ago, not to mention the stupid restrictions and god damn enchants ruining the vast majority of weapon skins.
BC: Belf art/culture/feel
Last edited by Thelxi; 2012-10-07 at 11:50 PM.
- BC: Outland and some amazing sights.
- WotLK: The Lich King fight
- Cata: 1-60 Revamp & LFR
- MoP: So far, just about everything.
Discussing moderation is against the rules and makes a post liable for an infraction. Please report problem posts instead of responding to them. If anyone is unclear about the rules please read our FAQ. Thanks.
Sturgeon's Law states that 90% of everything is crap. When posting try and be in the 10% once in a while. It makes it better for everyone.
TBC - The 2.4 server unlockable quest hub, in the Isle of Quel'danas;
WotLK - Ulduar Hard modes, seamless, in game and not in the UI;
Cata - the Transmog feature;
MoP - The cooking specializations.
TBC- PvP balance was the best it's ever been. It wasn't perfect by any means, but fights in arenas were decided on who had the quickest and most decisive actions/counteractions, and healers were no where near as prominent.
WotLK- The story was great. This was the first expansion where it felt they really worked out a flowing, cohesive story.
Cataclysm- The old world redux.
MoP- Almost everything outside PvP so far.
BC- Nagrand (best safari zone on the planet)
WoTLK- Lich King (one of the most atmospheric fights in WoW so far)
Cata- Transmog, transmog, transmog and LFR
MOP- Gotta see how it plays out honestly. But I was disappointed with the questing after Jade Forest.
- BC: Proper raid progress ladder.
- Woltk: Ulduar
- Cata: Ragnaros Heroic, 50 kills still love the fight.
- MoP: Account wide achievements / Mounts!
BC: Challenging heroics
WOTLK: Ulduar and questing 70-80
Cata: duno, pvp was pretty fun I guess
MoP: Questing, the visual aesthetics of Pandaria.
BC: Flying Mounts
Cata: Redoing Old Zones
MoP: Pet Battles, BoA Mounts
WOTLK: Story and the epicness of Northrend
Cata: Redoing old world and Deathwing attacking random zones
MoP:....Everything so far
I cried alone every single night. It felt like every day that passed here stole another piece of my real life away. After i cried, I’d go and fight as hard as I could. My only thought was winning, moving forward, and getting stronger. — Asuna Yuuki
BC - Awesome raid zones.
WOTLK - achievements
Cata - Nothing
MOP - To early to tell
I dont consider Transmog a cata feature it was a WOW feature not something that came with a expansion.
Warlock / IA Operative / Wizard / Engineer
World of Warcraft: The continued story of Warcraft.
The Burning Crusade: Two different instance modes, normal and heroics
Wrath of the Lich King: The mechanics in Ulduar before nerfs.
Cataclysm: Revamped world, still miss the old zones.
Mists of Pandaria: Not sure yet.