Even The Secret World was not brave enough to abandon levels totally. Funcom just masked leveling as skill point gains & gear upgrades. Perhaps it's too harsh to fault Anet for not going a step further.
Perhaps not though.
You can look at borderlands 2 as an example of companies not doing some 180° spins, the game still has the "1 skill usage" method, vehicles are somewhat similar to what Blands1 was and melee is not too viable either.
Last edited by barackopala; 2012-10-09 at 01:50 AM.
Spoken like someone that only farmed raids for gear and not for the challenge of progression. Despite the *endless* strawman stuff that you pull thread after thread about gear, most of us that raided or did other similar content did it for the challenge, not the gear. In fact, most of us would rather see the gear out of the equation altogether, just let us do the content. After that, the "over and over" was often just for gearing alts for fun or something. /shrugHow is running one raid instance over and over any different?
Sorry, the "dungeons" in this game are the worst designed mess I've seen yet in an MMO. It's all either buggy, balanced horribly, just a kite/dodge fest, or usually all of the above. I had a little fun for a while seeing how much of the instances I could solo or duo with my wife, but beyond that...meh.Have you got your Dungeon Master title yet or did you give up?
For all the things that we dislike about WoW right now, my wife and I were just reminiscing the other day about all the interesting and challenging fights that we did over the years. Then we compared those to the content in GW2 and just sighed, because there's simply nothing comparable here.
As for GW2 dungeons i like them...as long as my party knows what its doing :P
Then just don't. We were US top 50 (Yay top 30 H-Al'akir 25 kill) and farm nights were largely optional.the problem with raiding is that (and me being a raider mostly in TBC)after you kill the boss 2-3 times its stops being anything besides mindless grind and i was doing them for the content and the gear was an added bonus,but the moment you get a gear decent enough for the dungeon(not bis but decent)there is no point in doing then anymore in my book at least(even i was doing them week in week out for gear :P )
This is another example of a weird double standard where people give GW2 a pass for the things they damn other MMO's for. You can "just not do stuff" in GW2, but somehow you're "forced to farm all day long" in other MMO's, when in those games you could just as easily "not do stuff" if you wanted.
As for GW2 the difference is that you don't have to do things you need in WoW like games. Of course i can hit myself with the brick called grinding BUT i dont have to.I can get a decent item with minimum effort and go do the dungeons.There is the option of farm for best things but the game actually gives you easily what you need in order to enjoy the game,after that is personal favour on what you want and if you are willing to grind for it.
as for the top 50...well it doesn't say anything to me
Even if they don't- I agree somewhat with Bovintiy on this. I too raid competitively & enjoy it a great deal. We do have optional nights where like, 10 of us show up. Maybe.
Raiding guilds don't really raid all the time. We only raid hardcore for like a few weeks. Then it's over/optional. Almost all gear is a given nowadays. Sorta don't even think about gear because everyone gets the exact number of tokens needed, always.
I didn't forget it because it's not true. It's only true if you want to be World First or something, but anyone else...you don't need to "farm farm farm"...it's just another invented bit of nonsense, sufficient gear actually came REALLY easily in WoW.You seem to forget you have to get "bis" and the optimal gear on the last tier of raiding to be competitive on the PvE enviroment, that means farming farming farming content to get the top notch set for the last raid and the last content on the last patch that shows you the powerful dragon of powerfulness, and that never ends.
Considering that I can do everything in WoW (or any MMO, I don't want a WoW vs. GW2 thread) that I can do in GW2 - albeit with some different presentation methods - I don't see how WoW only revolves around raiding.sorry mate but in WoW if you dont raid then the game is not for you,everything revolves around raiding in WoW,the day WoW will stop consider extra content raids and put other things for the plaers as extra content worth of a major patch WoW will stop being a raiding game.
You don't have to in WoW or most other MMO's either. EVERY SINGLE THING you can do in GW2 "without grinding" you can do in any other MMO without grinding, too. I can log into WoW, EQ, AoC, or any other MMO I've played and if I want to do the exact same things that I do in GW2 I can do them without grinding. Big difference is that I can also do more above and beyond that.As for GW2 the difference is that you don't have to do things you need in WoW like games. Of course i can hit myself with the brick called grinding BUT i dont have to.I can get a decent item with minimum effort and go do the dungeons.There is the option of farm for best things but the game actually gives you easily what you need in order to enjoy the game,after that is personal favour on what you want and if you are willing to grind for it.
They do, yeah. WoW has a lot of things to do, but that's mostly just because it's such an old game, so any comparison would be pretty unfair.I thought WOW had PVP progression path as well?
Last edited by Bovinity Divinity; 2012-10-09 at 02:31 AM.
yea so i pretty much had the same thoughts OP had... so i went back to MoP
Last edited by barackopala; 2012-10-09 at 02:34 AM.
So it's "farming/grinding" if I did Tier 12? (For the record, my gear was utter crap at the end of Tier 12, but I won't get into the details of how much gear was actually required.)Please show me how you did T13 content on your T11 content without any farm/grinding whatsoever.
Here we go with the double standards and such again. Somehow doing the content AT ALL in WoW is "farming and grinding" but getting a legendary in GW2 is...just "playing the game".
Which could be read in a few different ways from my POV. Still not sure what he's trying to say...
Wow. No. Not even mostly (aside from maybe extreme cases of comparing someone in blues to someone in full heroic mode raid gear, heh.)The legendary is totally optional, the stats aren't even comparable to T11 vs T12, where to the point in wow you got to measure who was better mostly by looking at their gear (mostly, there are obviously exceptions to the rule).
As for the stats, they followed the exact same scale they always did in regards to item level and scaling. It did get out of hand near the end of Tier 13, but many classes actually hit a lot of their functional stat caps as far back at Tier 11 and LFR or normal mode Tier 13 were pretty much a joke, so don't make it sound like you needed to be super geared to step into them.
Show me an MMO that doesn't require you to grind. If you hate grinding/farming stuff then you shouldn't be playing MMOs, other genre games are that way =>
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