Go ahead, buff Vengeance even more... :P
no! i was loving 15g stacks of whiptails and selling shoulder enchants
on positive note i guess i can do more darkmoon cards
Last edited by endless; 2012-10-08 at 10:12 PM.
Because 100k aoe tanks just wasn't enough :P
I'm stuck with 3000 Ink of dreams in my bank, this change hasn't come nearly soon enough.
Great timing as I just started farming cata herbs again to top up blackfallow ink
Am I reading that correctly? is that a buff to vengeance?
So, the more you avoid, the more vengeance you get. Am I reading this right, or is that just going to make Death Knights (who stack Mastery) worse? Or is that Avoidance grants it AS WELL as how it works currently?
This is great news for Prot Paladins.
FINAAAALLY, 12k+ white inks. So ready to get rid of them..
"If you never succeed, redefine succes"..
Last edited by openair; 2012-10-08 at 10:25 PM.
Tanks really didn't need to do any more damage. They should have just buffed their threat by another 300%.
L2Read Newbs, this is a NERF!
•Vengeance should now ramp up more quickly. Avoidance will now grant Vengeance based on the average damage of the avoided NPC auto-attack, instead of just refreshing existing Vengeance. This does not apply to enemy special attacks.
Meaning vengeance will no longer give us over 100k AP, we will just do more damage faster but they just capped it.
No where did it say anything about not being able to have over 100k AP or that they capped anything...
Then you go and bold random parts of the sentence that has nothing to do with what you're talking about...
Maybe you should try reading this again, but this time bold will now grant Vengeance and instead of just refreshing existing
so, something that used to just refresh the current vengeance, will now give vengeance.
Yup, you're right, guess they did nerf it and cap it... /sigh... Now I see why people at Blizzard have been dumbing down the game the past 4 years...