But I guess it is good they nerfed the PvP gear, because before that PvP was the easiest way to get your PvE gear.
---------- Post added 2012-10-10 at 06:53 AM ----------
1) Run heroics until you need gear from less than half of the dungeons
2) Run specific heroics
3) When you have done all your specifics that day, run randoms and drop if you get a dungeon you don't need
4) Do PvP until the debuff wears off
Because JP is so frackin useless, there is no reason to do a dungeon you need or not to bail after the boss you need from goes down.
By having valor items be rep-gated, Blizz is forcing people to either do dungeons and dailies, or just dailies. But because the valor cap is so low and item costs are high, to gear solely off dailies would take forever.
My point is that to get gear when it has any relevancy whatsoever to the content, you have to do both. A having to do something != options.
Also, what jbombard just said. Blizz has created a system that rewards people for bailing on dungeons rather than finishing them,
Well in terms of Charms, after getting my 3 for the week, I've still got another 2 weeks worth of lesser ones to hand in, and I'm only honored with Golden Lotus. I think we'll be able to get so far ahead of the curve that in the long run we wont be 'forced' to keep grinding them out. Especially since you can only hold a maximum of 10 charms and I don't see (myself) using them every week, only during the inital gearing stages and on "must have" drops.
I also expect the "Firelands 2.0" dailies to reward charms.
I also find it to be really stupid.
---------- Post added 2012-10-10 at 09:05 AM ----------
They have to make things seem rewarding, or otherwise people wouldn't do lots of things! Would you raid with no loot rewards? Would you PvP with no honor gained? Would you farm HC's with NEITHER rep NOR gear rewards offered? The previous dailies didn't reward anything. You say gold? You got like 300 gold for doing the daily cap of 25, you got a lot more than that if you knew your way around the AH by just buying and selling some underpriced stuff...
As others have said, they're trying to get people back into the world. What do you lot expect Blizzard to do? Create a brand-new set of quests every day instead of dailies? Encourage basically only dungeons/raids/pvp as in Cata? That was so fun, right!
Reps may as well not have existed in Cata. You weren't doing anything for the factions in the slightest. You just magically hit exalted after a few dungeons.
I'd say they went this way to compete with GW2's dynamic events, which are somewhat actually fun, sadly dallies are used with a terrible quest design and now the over tuned HP of mop mobs to make it even more tedious they connected dallies to dungeons even more
Look you can do dailies do your hearts content. Giving me a tabard capped or not doesn't stop that. Giving me a tabard makes getting rep as painless as possible because it just happens naturally with every activity I do. It isn't going out of my way to do it. You don't feel forced because it's just something you throw on and it works. It makes rep work with everything and doesn't give one particular method of doing something one more advantage over the other. That's why it worked in cataclysm.
Let's do a hypothetical here. Remove the rep from daily quests. Give out tabards. Make it so the tabards give rep WITH ANY ACTIVITY. including doing daily quests. including dungeons. including pvp. So any conceivable activity in the world would that satisfy you? hell even battles. Scaled of course to an appropriate amount of rep per time invested.
---------- Post added 2012-10-10 at 07:10 AM ----------
---------- Post added 2012-10-10 at 07:12 AM ----------
And no, I wouldn't have any reason to do the dailies if they moved the charms and rep away from them, it would be just as in Cataclysm. Daily quests are no fun without rewards for your efforts, just as raiding wouldn't be fun with no rewards. I even mostly raid for the social experience with the guild I'm in that I like quite a lot, but even though most of us raid because it's fun, we still need a carrot to feel extra motivated to do it or else we might as well go back and do Ulduar or something.
"You don't feel forced because it's something you throw on and it works."? Really? That's your argument? Well ok, then you don't feel forced to do dailies because there is nothing you really need from there, whatever reward you are after, you can find better in LFR, which I can assure you, 463 gear from heroics, is good enough for.
Last edited by Lora Twinblade; 2012-10-10 at 07:23 AM.
Who here remembers the calls for rep grinds? "I remember BC, doing the rep grind for the factions really was good work!" or words to that effect and cries of support for it.
Then suddenly *blizzard gives dalies*
AMGFGFJHAHFAF WTHF GRINDING!!?!?!KODKQAOF!!!!
And don't say thats not what happened. It did.
Save your live today!
1. Forget dailys
2. buy gear in ah
3. do heroics
4. collect free gear in lfr
5. enjoy raid / challenge mode
Forget political correctness, if you do dailys every day you're insane. You're doing an assembly line job in your spare time without real compensation.
Look I thought my suggestion was reasonable. It doesn't make one playstyle better than the other. The tbarads wil grant you rep wether you do dailies or do dungeons I don't care. I'd love to find reward in LFR but I probably never will. It's apparently to hard now (yet another barrier to access) and is also totally RNG driven. The only way to safely and assure that at some point I will get to upgrade my guy and make him stronger and powerful is through valor gear which means that since dailies are the only path to get that they are to good and hence not optional in the slightest. When the other choice is far worse then the first one ceases to become optional.
I see alot of people in the world to. none of them are stopping to smell the roses. They're on their way to do dailies and then back to org or two moons or whatever. In either case nobody is soaking in the world they are more or less just completing whatever task is REQUIRED of them.
---------- Post added 2012-10-10 at 07:23 AM ----------
People may be out in the world, but where LFD clearly wins out is that it forces people to work together. For dailies, I always ask if people Want to group up to make them go faster, and thus far one person has taken me up on it. Otherwise I run with guild members if possible. My experience with dailies has been people ninjaing, tagging, etc mobs, and in general being pricks about things.
Your argument, Chaozu, keeps returning to "well, I like dailies, and some other people do too, so you shouldn't complain." That's fine, but truly give players the options. You should be able to gain rep without dailies, and gain vp without dungeons. Right now players are being strongly encouraged to do dailies, to the point of dungeons being under-utilized, which as many in the thread have noted is encouraging bad behavior from LFD dungeon folks.
I like dailies that involve doing things I wouldn't be doing in dungeons, bombing runs. Punting chickens, fist fighting sharks, that stuff is fun. I like dailies where mobs aren't packed in so tight that they're practically humping each other and oh ps they all have big hp pools so, while not dangerous, fights go on forever.
Once you go troll, you never reroll. -heard on cynicalbrit.com. Epic.
It' simple. Tie rep to tabards EXCLUSIVELY. And make it so that you get rep from almost every activity. Dailies. Dungeons. Pvp. Pet battles. Scenarios. regular quests. Adjusted and alloted for time invested. That makes it even as hell. If you like dailies go ahead and do them you still get rep and gold. If you like dungeons go ahead and do them gear and rep. Pvp. Pet battles. Whatever. That makes rep as painless as possible and makes every activity double rewarding.