You missed the part where you wern't forced to be exalted, you dont 'have' to do anything if you dont want to.
Thank you Shyama <3Everything's amazing but nobody's happy
BINGO.HOW FUN!!! This expansion is a HUGE contradiction. I don't get how people let them get away with it. Christ if you read what they say it's like the left hand doesn't know what the right hand is doing. They won't give pvpers an honor weapon because in ghost crawlers own words then every pve guy would farm it, because *SHOCK* it would just be to rewarding. They'll put pve valor gear on vendors though and ignore their own directives. In fact I think they specifically ignored their own usual mind set because they knew if they didn't make running dailies rewarding enough nobody would do them. So they took the reward out of the dungeons and put it on the daily rep vendors. It's a sneaky change and it doesn't keep people out in the world Dailies can never do they. They are finite and end and then people just go back to org. It's such a massive 180. Everyone was defending them on the grounds that they made the game more casual and accessible and the handful of people who were mad about it all left along time ago. Now those people who defended them about being casual instead of being mad that Blizzard changed it's stance on them, now those people just changed their stances instead to reflect whatever Blizzard thinks is a good idea. This community sometimes...
---------- Post added 2012-10-10 at 06:15 AM ----------
Last edited by Glorious Leader; 2012-10-10 at 06:19 AM.
In Vanilla, a raid was a 40 man dungeon. This was standard untill ZG / AQ introduced the 20 man sized raids. Regardless of what you semantically want to call it, Scholo / UBRS and Strath were never "raids". They were just dungeons with larger then normal caps on the number of party members you could take in.
As to the question i asked, you still havent mentioned any Vanilla era Rep-Related gear people grinded for the purpose of getting the gear for the gear itself.
Starting with TBC, and progressing from there, blizzard has slowly been moving towards having Reputation grinds be a viable source for "sub-raid" level gear to gear your character out if you are a person who is not capable of raiding for gear. In wrath and cata rep vendors usually sold Epic gear with Ilevel eqivilent to entry tier raid gear, usually enough to outfit a moderate number of slots on your character with "raid level" gear if you got exalted with all available factions.
---------- Post added 2012-10-10 at 06:20 AM ----------
In vanilla, barring certain examples like trade skill patterns, there was NO gear (not vanity items, but Armor / Weapons, etc) that people ever ground rep for the purposes of getting those items solely for the item itself. Most of the rep grinds for gear was because the gear was needed for raiding, but not as an upgrade, instead as a gear check item (resist checks mostly).
And no, I am not counting the 3 / 5 piece sets of epic gear you could get from Zandalari / Cenarian rep related to ZG / AQ either, sicne those essentially required raiding to get, and were basicly rep-gated raid gear.
Last edited by Surfd; 2012-10-10 at 06:24 AM.
I mean "earning" gear in a game is such a funny concept. Maybe through the sweat of my virtual brow? Through pixelated intensive daily labor? I guess we've been on random memory welfare for the past couple years? It's so ludicrous.
Last edited by Glorious Leader; 2012-10-10 at 06:26 AM.
Honestly for the first time I am considering not gearing up my alts this time around, far too much of a pain in the ass. That means that I will likely get bored faster and cancel faster. I don't feel negative or upset about it, I just accept it for what it is, if Blizzard wants to keep people subbed then they can adjust rewards to not be so one sided, if they want people to burn out they can keep things as they are. It is their pay check and their choice. The only choice I can make is who gets my money.
I honestly get the feeling they're bored of making this game. Their most creative solution to the problem of giving people something to do and getting people out in the world is daily quests. Think about how uncreative that is. How unoriginal and uninspired that decision is. Not only that it's a piss poor solution to either problem. It gives people something to do but not something particularly compelling that's why the valor reward HAD to be tied to it. On the other hand they've done some really inspired things this expansion. Talents and glyphs are great. I hope they throw alot more minor ones in. I love customizing the look of abilities. In fact they really ought to tie minor glyphs to rep an daily quest farming. Make it a cosmetic thing.
Last edited by Glorious Leader; 2012-10-10 at 06:38 AM.
Almost 600 charms now. I have no issue doing dailies. Gold, charms, rep, armor, mounts. Whats not to like?
http://joekey.deviantart.com Sig by Lilliputia! <3
The problem right now is that by tying JP/vp gear to rep, AND by making JP gear inferior to dungeon drops, blizzard has essentially taken all the "choice" they promised us in MOP and thrown it out the window. Your vp is useless without dailies. Without dungeons, you earn vp at an absolute snail's pace, meaning you essentially need dungeons for the vp. They require each other. It's not a choice.
And yeah, gearing Alts is such a horrific thought (I am finding gearing my main tedious enough...I now not only lose on gear to bad ferals but bad monks as well) that I haven't even tried to motivate myself to level one up.
I love this game, but ugh. Doing all the I dailies is really, really tedious, and the majority of them are no fun whatsoever. The pathetic thing is some of the most fun dailies are in mostly raid-useless reps, like fighting the shark for the Anglers or poison bombing in Klaxxiland. (I say Klaxxi dailies are useless because beyond revered there are really no great rewards. You should be able to pick up 463 weapons easier from dungeons than grinding to exalted.)
You know what would be nice? Half the HP of the quest mobs. Every fight drags on if my CDs aren't up. If they're worried about gear making them irrelevant, what's the point of trying to balance against future gear? By the time we get that geared we'll be exalted and skipping the dailies anyway. Dumb. I don't like every quest to feel like a soloed scenario.
What is really going to suck is when the next tier of valor comes out, and they put it all on some new factions with new reputation grinds.
You'd be a fool not to do both dungeons and dailies. Which was my point-their "options" we're a complete line of bs.