---------- Post added 2012-10-10 at 06:23 PM ----------
---------- Post added 2012-10-10 at 06:24 PM ----------
---------- Post added 2012-10-10 at 06:27 PM ----------
As far as normal mode fights go, there really isn't a fight in MV that doesn't play to afflictions strengths to some degree.
The Stone Guard
This is basically a 2 target fight with light movement, which affliction is very well suited for.
Feng the Accursed
Single target fight with light movement, again affliction is nice here.
Gara'jal the Spiritbinder
If you're up top all fight its Patchwork 3.0, if your down below in the spirit realm then you will need to be able to multi-dot lots of adds. Any spec really works for this fight, affliction more so if your down below.
The Spirit Kings
Single target fight with an occasional add and medium movement. Any spec will work for this fight.
Single target + add in phase 1, high burst required in phase 2 + multi dot for transition, then back to single target + add. Depending on how you play any spec can work here but i feel affliction can really do just about as well as any of the other specs in all phases of this fight. Crazy execution phase which favors affliction, also if you go into spark phases with full shards you're burst is just as good as destro/demo.
Will of the Emperor
lots of adds, lots of aoe opportunities, tons of multi-dot potential. If you focus on afflictions strengths and multi-dot more so then aoe spam you'll do very well here.
At the end of the day just play what you enjoy and adapt from there based on boss mechanics. Can't really go too wrong with warlock specs in MV at the moment.
what is more important for affli master/crit/haste i think its Haste>mastery>crit am i right?
Stage 1 - Havoc + CB = 700k nuke
Stage 2 - FnB + Immo when the adds pop
Stage 3 - FnB + Immo + RoF
In most MV fights aff might be superior but you need to perfectly tune Haunt and MG usage. If your loosing too much dmg due to movement or bad execution destro should be a good choice.
Although when you reach the 10% haste, keeping decent mastery and hit values aff is probably gonna shine more.
Stone guard - 68k
Kings - 62k
I'm not using any tricks. I'm minmaxing it the best I can, but I'm not 'cheesing' anything. Affliction is just the better spec right now, there's no doubt about it.
---------- Post added 2012-10-13 at 10:20 AM ----------
---------- Post added 2012-10-13 at 10:24 AM ----------
---------- Post added 2012-10-13 at 10:26 AM ----------
After some amount of haste, simcraft always goes for mastery and hit (if you aren't capped).
I dont see any affli locks keeping up with me and im demo,however, i tried affli before and it doesn't feel right.. linked my armory i went pretty much full mastery as demo even when simcraft told me to go full haste also i am hit cap(idk why it doesn't show it -__-)
Last edited by nightrianna; 2012-10-13 at 05:02 PM.
idk... im pulling way beyond my simcraft i even hold some high world rankings as demo, but i agree that wand bug is complete bs xD.. i think i just suck at the affli opener lol. It is kind of weird that i can play the hardest dps spec but not the simplest xD, and are you sure that once Demo is in full t14 it wont pull ahead? For example, during Dark soul and raid buffs in Demo form i do 340% increase dmg and the 4set allows it to be a 1min n 40sec CD which gives Demo the 18k mastery more often + on top of other mastery, and with such a massive dmg increase and going with such lodgic i would say Demo would pull ahead(this is only going off my 7 years of being a lock)
Affliction is very all-around on this first raid. They do good in all encouters without having any big disadvantages.
im pulling great numbers with demo
using grim supremacy and no imp swarm glyph
working out really well and when u gotta move ur not losing that much damage as in destro or aff
but i tried destro on feng and did close to 10k lower and i play both very well
with cleaving on statues first boss i did around 86k with chaos wave in demon with dark soul
also on feng i did around 59k havent downed 3rd yet
but im using mastery reforge and balancing my haste and crit
crit is amazing for demo when ur wrathguard and imps crit alot a d im using chaos wave every now and then on single target when i havedark soul on
and im actually gettig good numbers also castin doom twice in dark soul becuz of the extra damage
but yea tons of damage
idk where u see 115k on elegon it is 121k... lol only reason affli is so high on willl is because they are probably dotting the bosses when adds are up which is called, "Padding" thats what most of the ppl do to rank
The Simcraft obsessed, who don't test real raid situations will tell you Affliction. Those who have actually done Heroic MV will tell you Demo.
Elegon is a gimmick fight anyways and should not be taken as a serious point of reference for DPS, because it greatly differs in how your tactics and/or setup is. Example:
Raid A has one less damage dealer than Raid B, therefore the Warlock in Raid A has do go out 100% on his assigned Spark, whereas the Warlock in Raid B can put a SB:SoC on the boss for each wave of Sparks and nuke the boss otherwise. Big surprise, warlock B does way better DPS wise.
Feng is a better example for comparing, even though you can cheat a little on the adds on HC, especially as Demo with Chaos Wave.
I did Feng HC as Affliction, I did 90k DPS, I am not happy with that result and I could have done more. What is remarkable is, that I did 3.8M selfhealing, whereas the top ranked Destro did only 2,26M and the top Demo 1,55M. This is one of the main reasons, why I will go Affliction again: I healed almost 50% of the damage I sustained (8.1M) on my own. Damage output is not everything!
Tomorrow, we will go for Gara'jal HC, where I will try Affliction With GoServ Imp/Imp, let's see how that turns out.
Oh and: those who actually have the Elegon wand will tell you Demo is impossible atm.
Last edited by Elmi; 2012-10-14 at 01:18 AM.
Played affliction mostly until now and i have to say that its very good and as elmi said u're very resilient, i'm always one of the last ppl to die, demo appears to be better on some heroic fights, especially the ones that require alot of movement, spirit kings for example because you can pop meta and keep dpsing while avoiding the walls or any other bad stuff, this requires thinking ahead and good knowledge of the fight so you generate fury when there isnt much happening then go meta and dps on the move.