Actually, one brings the other.
A good player will always want to improve himself, the only way to improve oneself past the limitations of the encounters, is to compete.
Competition does not have to be negative, i always compete against everyone irl and in games, i never tell them nor i care if i "win or lose", nor would i ever harm them, but i like to see how much i can do.
Gives you an idea of how good you are, when you compare your work with others, and lets you see new things to learn and improve.
The reverse is not necessarily true however, lots of bad players (or other things) who compete, simply cant improve or dont want to.
Wow raiding is quite simple, the skill "barrier" is quite low, lots of people cant do something not because they are bad, but simply because they arent willing to put enough effort, which others are.
Sorry I should clarify, I meant competitive as a means to ego boost, aka showoffs. I was pointing out that just because a game is challenging doesn't warrant showboating.
Can't agree with you more, it took me a week to get to 89, I stopped playing because the questing was so boring, all of my fellow WoW players asked me why I stopped playing & why I was so slow.
It was uninteresting, boring compared to WotLK & Cataclysm,
I agree, questing is boring as fuck, easy and long.
Qui a rejeté son démon nous importune avec ses anges. -Henri Michaux