Gratz to them, though I thought most people stopped caring about world firsts in general after Lich king 25man heroic world first :P.
Gratz to them, though I thought most people stopped caring about world firsts in general after Lich king 25man heroic world first :P.
Amazing sig from Shyama! || My Armory
Paragon only went to 10 man because they couldn't continue as a 25 man guild.
The hardest encounters always count on every last DPS, Healer and Tank to execute perfectly at maximum throughput during progression. if one of your DPS was subpar or dead on P3 Heroic Rag, your 25M raid wasn't going to beat it with 2 meteors.Not really. If ONE person makes a mistake with Arcane Resonance in 25 man on Feng, you just killed 20+ people. And 25 people means a lot more players to mess up an Arcane Resonance.
This "there is more slack in 25s" argument only holds up to normal modes (sometimes) and maybe the Halfus/Morchok/Shannox level heroics.
Last edited by Vulgrym; 2012-10-10 at 11:04 PM.
Top tier 25M progression raiding on 12 hours per week.
http://www.temerityofwindrunner.com/
US 19th Sha of Fear ** US 31st Madness ** US 36th Ragnaros
Calling Paragon underdgos is the most retarded thing i have ever read....
Player that has 0 normal mode kills of any boss: "ermahgerd 10 manz ernt reel raidz."
I'm surprised people are still insistent about this whole '25 man is the only competitive raiding', it's been two years since they were standardised. Yes, the balance is hit and miss and no fight can be truly, unambiguously equal to it's counterpart. But ultimately those imbalances converge to a situation where you need to take everything with a grain of salt.
Tier 11 was obviously harder as 10 man due to poor scaling, while t13 favoured 25 man in terms of difficulty bar stupid scaling of Spine that demanded class stacked. Every fight bar Spine had more forgiving mechanics as a 25 man raid. You can't simply say that 25 man will always be considered more difficult.
The whole idea of the coordination requirement for 25 man vs 10 has always bothered me since that's something people sign up for. And if the guild is productive at all there shouldn't be a difference in organisation.
This tier is still early days and as someone who's waiting to continue pushing for a world top 10 rank, I can say that the scaling is close enough to be irrelevant. Paragon's effort to overtake US guilds in this little time is a feat in itself, the mechanics are tuned tight as fuck for 25 and I wouldn't doubt that 10 man wouldn't be that far off it. Or else the top list would be filled with 10 man guilds that no one has ever heard of.
It's been two years guys, time to grow up and recognise the efforts of 10 man guilds as equal to 25 man.
if they pooped on everyone in 25man, what do you think they would do when they get their best 10 players and downsize...
If there were actually credible people stating logical arguments about why 25>10 then fine. But as the post i've quoted sums up 99.99% of the people spouting total garbage havnt walked into a hardmode, yet alone normal.
People are too stuck up on the concept of wotlk 10mans,being literally easier and tuned down.
There are fights that are easier on 10.
There are fights that are easier on 25.
Amazing sig from Shyama! || My Armory
10man counts just as much as 25man, stop being stupid.
Off the top of my head Lurker was Nihilum, Sarth was some alliance guild I think, Twins was Nihilum before SK went ahead, Gruul was Nihilum? People forget who came 2nd but do give a shit about world firsts, if everyone forgot after 5 mins then what would be the point. Everyone who played back then will remember who got Chun and KT.