Really comes down to what others have said though.. It depends on your current gear and stat weights...
I've only picked up 6 epics (which is reasonable if not slightly above average for a normal raider) and my weights come out to (normalized):
I FULLY Agree that you MUST get socket bonuses nearly always.. and crit is at least equal to int (due to crit's value being doubled on gear).. But I can't agree with numbers I've seen yet that Crit is "WAY" better for fire.. But I'm no simcraft expert.. I don't even know how to test for higher values of crit (to simulate regemming crit heavy) and what not without running a 3rd party site to mangle my gear around >.>
And a quick run of Simcraft on you, Chaos-Skullcrusher, I'm seeing roughly the same story I'm saying:
Perhaps the heavy crit you put in brought the weight relative to int down.. again. I'm no theorycraft expert :-)
Yep your thinking is on the right track, more int you get, the better crit comes and more crit you get, the better in comes
It all depends on your current crit rate and current int levels, For me the tipping point was when i got DMC trinket, cause it has such a huge ammount of int on it.
While I agree with many things in this thread, however, with full dungeon heroics and 1-2 epics, hit capping is easily obtainable and the value of hit gems are greatly diminished, just remember those weights are on a person to person basis and your personal need to obtain the hit cap