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  1. #681
    How long will the jumping puzzle in the clock tower thing and all the cool content be accessible for? I don't really wanna do them now but don't wanna miss em either!
    I thought yesterday was the last day? I could be wrong, haven't logged in since last afternoon.

  2. #682
    I think everything goes away at 12 pst today. So you have about 2 hours to do them.

  3. #683
    Finally finshed all the event achievements to get the title. Very enjoyable event overall.

  4. #684
    Yes this event was awesome. I wonder what their Christmas event will be like

  5. #685
    Quote Originally Posted by Bovinity Divinity View Post
    Also, am I the only one a little annoyed with the fact that the entire event achievement relied on you zoning into an instance that was only open for what...two days out of the event or something like that?

    Got everything done except 3/4 on Mad King's World, and no title for me. /sadface
    Yeah, and if they gave any heads up about removing the MK instance prior to Act 4 then I missed it. I managed to get the achievement for myself, but when my boyfriend (who's been out of state most of this week for his sister's wedding) asked me to finish his achievements for him that is the one I couldn't complete, so he's also just that one short of the meta.

    I do wish I'd known what a loot and EXP farm the labyrinth was a lot sooner. If there's anything I feel I missed out on it's not farming that place enough. :P

  6. #686
    Quote Originally Posted by Lane View Post
    Yeah, and if they gave any heads up about removing the MK instance prior to Act 4 then I missed it. I managed to get the achievement for myself, but when my boyfriend (who's been out of state most of this week for his sister's wedding) asked me to finish his achievements for him that is the one I couldn't complete, so he's also just that one short of the meta.

    I do wish I'd known what a loot and EXP farm the labyrinth was a lot sooner. If there's anything I feel I missed out on it's not farming that place enough. :P
    They did give a heads up on the forums and Facebook. Just check those frequently during the next holiday event.

  7. #687
    My main is Asura so i had the same problems listed above when doing the jumping puzzle with norn/charr etc but i soon realised it was possible to simple change istance and finally found one with just "standard" characters and did the puzzle.

    I think it was a very funny event, maybe the best i ever did in mmo. The most funny part was the "Mad King says" in LA plaza. Hilarious.

    Well done devs!

  8. #688
    Just FYI there's a "Mad King Thorn" in the middle of Lion's Arch (where the statue used to be) giving away witch hats.

  9. #689
    Moderator Shamanic's Avatar
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    Quote Originally Posted by Lane View Post
    Just FYI there's a "Mad King Thorn" in the middle of Lion's Arch (where the statue used to be) giving away witch hats.
    I just noticed the hat makes you bald! I giggled.
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  10. #690
    Quote Originally Posted by Shamanic View Post
    I just noticed the hat makes you bald! I giggled.
    It actually looks pretty good on my male Charr, but my female Sylvari... no, just no. x_X

  11. #691
    The Patient
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    All I've done in halloween since ANet introduced the mk dungeon till they removed it was to run it, didn't get a single halloween skin.
    Yesterday, I've received one blc key and opened one chest, greatsaw skin.

  12. #692
    An interesting take on people's frustration from the Clocktower...
    Quote Originally Posted by JoshForeman
    When I made this map I was HOPING that people who aren’t into jumping would do exactly this. They’d see a fun Halloween looking environment, maybe get to the first chest and snag a goodie, then be on their merry way. I see now it was a mistake to make the hardest jumping challenge in the game part of an in-your-face update like a holiday event. I’m not going to stop making difficult stuff like this, they just won’t be so prominent in the future. I honestly hate making people upset and have a very high level of empathy. So it’s been hard hearing all the people that are so angry, frustrated and sad because of something I’ve made. But it’s just another lesson learned.
    It's good to see that they like things to be challenging like this, but perhaps this wasn't the proper venue for it. Interesting to see what else this guy can come up with (bring it!).
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  13. #693
    Quote Originally Posted by Kelesti View Post
    An interesting take on people's frustration from the Clocktower...
    It's good to see that they like things to be challenging like this, but perhaps this wasn't the proper venue for it. Interesting to see what else this guy can come up with (bring it!).
    But I think another point they are forgetting is that do they need holiday events to be so... easy? Besides the clocktower nothing was really difficult I think the clocktower was a nice change of pace for seasonal events.

    There is no issue with something like an optional holiday jumping puzzle to be hard. Especially when you don't need the achievement for the title nor is the reward amazing. There are plenty of people who can and did finish the puzzle yes including asura, it looks like anet is taking the more negative comments more serious then how the content played out.

    I really don't know why people complained about not completing it when you don't need to complete it (the reward wasn't great) people who played and cried over it for hours... I don't understand the point of it was for fun. If you didn't enjoy it the first hour why did you grind it out more?

  14. #694
    Quote Originally Posted by zito View Post
    I really don't know why people complained about not completing it when you don't need to complete it (the reward wasn't great).
    It was a prominent part of the event. That's all there is to it. There could have no reward-- some would have still liked to have seen the puzzle.

    Not too mysterious to understand. People like to feel included.

  15. #695
    Quote Originally Posted by Fencers View Post
    It was a prominent part of the event. That's all there is to it. There could have no reward-- some would have still liked to have seen the puzzle.

    Not too mysterious to understand. People like to feel included.
    Completing it and being included are 2 different things. Everyone was included, not everyone completed it. If you really couldn't get past the first 10 seconds after the 2nd initial jump and wasted hours on it.... I'm sorry but hope god have mercy on your soul...

    If you did not enjoy it at least you tried and got included you shouldn't of have to grind it out for nothing but pain, unless that is what you want, not what you feel you should do.

  16. #696
    Quote Originally Posted by zito View Post
    Completing it and being included are 2 different things.
    That's true. Though ultimately doesn't matter a whole lot.

    There are going to be enough people that see a holiday event going on and wish to participate w/o too much frustration.

    That dev is right. Sticking something like that jump puzzle as a big feature for a holiday event is a mistake.

  17. #697
    Quote Originally Posted by Fencers View Post
    That's true. Though ultimately doesn't matter a whole lot.

    There are going to be enough people that see a holiday event going on and wish to participate w/o too much frustration.

    That dev is right. Sticking something like that jump puzzle as a big feature for a holiday event is a mistake.
    Yeah, but if they make the next holiday event too easy, people will complain it's "boring". I think they're damned if they do, damned if they don't.

  18. #698
    Scarab Lord Karizee's Avatar
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    Quote Originally Posted by VibrantViolet View Post
    Yeah, but if they make the next holiday event too easy, people will complain it's "boring". I think they're damned if they do, damned if they don't.
    ^^
    They are in that spot now, some people claim it's too easy, some claim it's too hard.

    Just like the dungeons ;-)

    Most people I know completed the puzzle. I think it boiled down to how good you are at platforming games or how much time you put into it.
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  19. #699
    Quote Originally Posted by VibrantViolet View Post
    Yeah, but if they make the next holiday event too easy, people will complain it's "boring". I think they're damned if they do, damned if they don't.
    Eh. To some degree. But that's just the nature of trying to please a fickle audience. Hard stuff in the middle of an event sticks out like a sore thumb though.

    Mining candy corn and spamming F during a food fight was hardly on the level of the jump puzzle. And again, Anet seem to realize that isn't a very savvy design choice.

    Highly doubtful the type of players interested in holiday events and casual centric game such as GW2 are sitting at home saying, "I can't wait for the challenge of turkey labyrinth of doom! Because I love a good challenge! Challenge."

  20. #700
    Scarab Lord Karizee's Avatar
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    Are you saying casual equals bad, Fencers? ;-)

    Really though, what kind of metric should they use to determine how easy or how difficult? Say if 100% of the playerbase gets it on the first try too easy, 100% of the players can never do it too hard.

    50% get it after an hour of effort? 2 tries?
    Who knows more of gods than I? Horse gods and fire gods, gods made of gold with gemstone eyes, gods carved of cedar wood, gods chiseled into mountains, gods of empty air... I know them all.
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