Originally Posted by
Herecius
Thing I'm loving about mystcraft is just the exploration of it. It's scary, dropping into a new age, brings back lots of memories of the myst games.
For magic though, I'm a bit more interested in Thaumcraft actually... though, I know I can get the ore to generate in my existing world, what about the native Thaumcraft trees? The greatwood and silverwood trees? Or should I just pop into their thread to ask that I suppose.
You can generate them all. Modify the config file at these points:
Code:
world_regeneration {
B:amber_ore=false
B:aura_nodes=false
B:cinnibar_ore=false
B:infused_stone=false
B:structures=false
B:trees=false
S:regen_key=DEFAULT
}
Make them all read true. Change the regen_key to a name like "test" or something and run the game and load your world. Exit the game, and change them all back to what they were before.
The actual config might look slightly different than above. I modified it to take up less space. It's at the bottom of the config file though, hard to miss.