Originally Posted by
Pedoso
Comparing the first 6 bosses, well ones that I have experience with.
Dogs- Yes 10m has 1 less, and others say that this is a fair trade off, but it completely nullifies one aspect of the fight. You two tank it on 10m, and after the Overload goes off, one of two things can happen. Either the tank tanking two mobs, continues to tank those same two mobs, or the tank tanking one mob taunts the recently Overloaded mob to him. Thats it, there is nothing else to worry about tanking wise. Instead of on 25m where you are constantly taunting every 20 or so seconds.
Feng- Arcane phase is much easier on 10m, as you can all basically just sit within 6 yards of Feng. There doesn't need to be as much coordination as there does on 25m.
Totem Boss- Can't really compare these two as I have no experience.
Spirit Kings- Same as Totem Boss
Elegon- First week in raids our 25m wiped to him for four hours with only one good attempt into P3, if you didn't stack your group for the burst needed for charges, which most guilds can't do, then you won't get a high enough stack thats needed to kill him. We made a 10m a couple days later to insure that we unlocked Heroics for the next week, went in and beat the enrage by 1.5 minutes, completely destroying Elegon. Charges are pretty much a non factor on 10m.
Will of the Emps- I would say that these fights are similar on both, if not easier on 25m. Our 10m group used pretty much the worst setup possible for it, which made it incredibly hard, 3 tanks, 3 healers, and no one that could double dot. The adds were never an issue but we killed it about 30-45 seconds after the soft enrage, due to our bad setup. This week we killed him on 25m, with only the 10 people from the 10m having experience, and we killed it in 3 attempts. More healing cd's made the gas phase pretty much a non issue, being able to sit melee on the boss full time also made DPS a joke as well.
So after comparing 4 of the 6 bosses, from my experience at least, I see that three out of those four are much easier on 10m, just from a stragetic point of view, with the final boss being easier on 25m. Again these are just my views.