This is what happens when dungeon finder mentality collides with raid finder reality. Not pretty.
"If you look out of the window as a human being, at nature, all of nature is unconditionally and absolutely beautiful wherever it is. Whether it's a jungle. Whether it's a desert. Whether it's the Arctic wastes. Or even your own back garden. The only ugly things you will ever see when you look out of the window are things made by man." - Stephen Fry
I've gotten a belt and a cape drop this week, actually. Remember that you can use charms to get a roll on a boss, even if you're locked out for the week.
It took me 8 weeks for the LFR system in cata to give me anything. This one I seem to get a piece every other week or so, with some occurrences of getting really lucky. Got 3piece tier on my first run when the DS one switched over to the new loot system, for example.
Overall it's been more loot, but I wish the gold still dropped regularly so that my guild could benefit from cash flow.
At first I thought the new loot system would indeed help to prevent ninja looting. But after seeing it with my own eyes, I came to these conclusions:
-you no longer loose loot because some fool out there takes your $hit, you don't win it altogether. In both cases, you don't get any loot, but in the past you could get loot passed from someone else.
-apparently you can use Elder Charms of Good Fortune for another chance for loot.... but without knowing what the actual drops are, you can end up wasting them ( by using them on an epic that you already got, or win nothing at all ), specially if you are more then half fully geared, and there are only a few pieces left you need. ( and lets face it, the "last few" pieces were the hardest to get )
-I( speaking from a personal p.o.v ) no longer feel that I'm participating in taking down a powerful foe, but rather, am part of a lottery...
Correct me if I'm wrong gentlemen.
And the word is BECAUSE not cos.
READ and be less Ignorant.
Do tell me more! What was your secret?!
I'm curious how you ever got so lucky! I mean, I had weeeeekkkkkkksssssss go by where I didn't see a single piece of loot.
Seriously though, it's the first week. It's NOT meant to be "Here is loot". You DO have to face a chance of RNG and rolling odds, both with the new and old system.
Last edited by Krekko; 2012-10-13 at 09:31 PM.
RNG is RNG.
There's a straight 5% chance that you'll get something from a boss (and if you do, it'll only be something that your class could use). Once everything's unlocked, I think there's going to be 16 bosses total for this tier. 16 tries with a 5% chance each time isn't bad.Anyone know the drop rate of the loots?
It's not like the chance of getting something in the old LFR was much different, especially considering the fact that everyone rolled need on everything.
With this system, it's either a yes or a no. You either get loot, or you don't. You don't have to sit there and watch assholes who don't need something need roll on it and steal it from you.
Holyretardin receives loot: [Gurth'alak]
Protftw receives loot: [Gurth'alak]
Ineedoneverything receives loot: [Gurth'alak]
Nothing changes loot-wise. You still don't get anything, it's just that now you get to not get pissed by ninjas and idiots needing on everything they can even if it's not for their roles or they even have better items.
I'm liking the new loot system. I ran LFR right off the bat to check out how 'challenging' it was compared to DS LFR (yeah, the reports of it being more difficult were vastly exaggerating). Didnt get a drop.
Ran it again that night with guildies and got 2 drops from the bonus rolls. And an ok chunk of valor.
The mechanics and numbers could be a little more demanding, imo. I'd have been content with 5-10 lower ilvl requirement if it meant the dps/heals were a little harder to meet at first and resulted in players possibly experiencing a wipe in a 'raid experience'.
Seriously? It's almost exactly like the old system. The only difference is that nobody can take your shit anymore. Honestly, how many times per week did you get gear in DS LFR? What, because you pressed a Greed or Need (Most likely Need) you felt like you had a chance? If you weren't specced for that item, you weren't going to get the bonus roll anyway. The chance of beating somebody who actually had the bonus roll was slim to none. It's all RNG. Nothing different from that side of things. This new LFR system is a bajillion times better than the old LFR system.
Just another whine-thread due to lack of perspective.
Generally, players are utterly incapable of designing a good game. Devs giving everyone what they think they want kill off their game very quickly.