Is that EJ post talking specifically about the OH enchant?
Dancing steel procs on successful melee strikes with 2 RPPM.
Each of the three Windsong buffs are independent, have 2 RPPM and can proc from any spell damage, melee damage or healing done.
I can see how the uptime on windsong could be really high on fights with lots of Fire Nova opportunities, same reason Echo is favorable when you've got that much spell damage flying around..
what are the top races for enh on horde atm? i surely thought it was orc, but my guildies claim its panda>troll
Orc is the best for overall dps. Troll is best for burst.
Orc > Troll > Goblin > Panda, according to what i've read on EJ a while back.
I've posted this before in warlock threads, but beyond Blood Fury (which is amazing) and expertise with axes/fist weapons (very common) the stun reduction is a DPS increase on any fight that has a stun mechanic.
I know it's a throwback, but orcs could cast in between Halfus' stuns in BoT.
I'm speculating it's the same for, say, Garalon.
The haste CD is nice, but Orc pulls ahead if you look at the complete package in my opinion.
In regards to panda, I personally prefer not having to rely on being well fed. Orc/Troll/Goblin racials are still there for pvp, being battle rez'd (ankh), dailies, etc.
I'm new to my enhancement shaman but i'm noticing with other EH shamans one of their top damaging attacks in raids is lightning shield, how is that even possible. like on the same fight their lightning shield will have done 1.5 million more than mine.
Feel free to PM me with some logs and we can go over where the disparity is to help you improve.
It cant. Just as a dot tick cant be duplicated. Only direct dmg from spells can be duplicated - So any passive abilities or dot ticks does not duplicate.
Maybe you guys can clear something up a bit for me. I understand that the priority system tells us LB_MW5 > LL but what is the reason for this? LB has a higher crit chance (SS buff) but LL still does more damage per hit/crit and more damage overall. I also understand that any delays in using MW charges potentially wastes more charges while you wait but it still seems like the higher damage ability would be prioritized.
"They don't like it when you shoot at 'em. I worked that out myself." - Capt. Malcolm Reynolds
Objects in mirrors are your elbows.
Ciarra: Draenei Enhancement Shaman
I noticed that you now have a section for boss encounters.
I don't believe you can FN off the legs to hit the boss, looking through some logs, none of the Enhancement Shamans are using Fire Nova. Personally, I never tried to use it during progression, and now on farm; the legs die to fast to waste time using a FN to test it.Garalon
Interesting cleave fight so you'll be wanting to use FN on CD when legs are up to get some extra dps. Otherwise just pump single target into the legs then boss when legs are down, avoid the pools and try to stay grouped for AoE healing.
Talents - Typical talents are fine on this fight, pick whichever healing CD your raid heals wants or your personally prefer.
Glyphs - Healing Stream Totem and Healing Storm are both good options as this fight has a good amount of raid AoE damage with Flame Shock being your only mandatory glyph.
In regards to talents, Ancestral Guidance is definitely the clear-cut winner. Because Ancestral Guidance does 40% of your damage, and attacking the legs gives you 100% bonus damage, thus the healing output of Ancestral Guidance will easily outweigh that of Healing Tide or Conductivity. There will always be times when a leg is up, and a crush is coming. In my guild, I Ancestral Guidance the 1st / 5th / 10th Crushes, and there is always a leg available to attack, and I even have cooldowns up for every single one. 1st Crush is Bloodlust / Fire Ele, 5th Crush is Ascendance, 10th Crush is Fire Ele / Potion. On top of this, I'm dropping a 5 Stack Healing Rain (Healing Storm glyph) on top of the main ranged camp, which also triggers Ancestral Guidance healing.
Of all the bosses I've killed, HTT seems to only be better on: Tsulong (AG doesn't like to heal him), Heroic Blade Lord (drop HTT during second phase as you are running), and maybe Heroic Spirit Kings (depending on how much your tank likes to move). Most fights in this tier have either an AoE component or an increased damage phase, (Only fights that don't are Spirit Kings, Imperial Vizier, Blade Lord and Tsulong depending on your assignment) which you can be utilized to boost AG output.