Damn, let's make an addon that makes all decisions in the fight for us so we can just tunnelvision damage on boss. Want an addon to press your buttons too?
Damn, let's make an addon that makes all decisions in the fight for us so we can just tunnelvision damage on boss. Want an addon to press your buttons too?
How much of the bigwigs mod do you need to make this work?
Done. Drycoded again.
Targets are announced in /rw. If they install the addon, they also get a popup.
Selected healer is marked with star (default). Change as needed.
No GUI because I'm lazy.
Last edited by Sierra85; 2012-10-23 at 02:52 PM.
Hi
You should be able to add/remove as many people as you'd like, yes. It won't work in LFR unless you are the group leader - to disable that check, change GJTotem.lua line 65 from
toCode:if (event == "SPELL_CAST_SUCCESS") and (id == 116174) and UnitIsGroupLeader("player") then
Code:if (event == "SPELL_CAST_SUCCESS") and (id == 116174) then
If it doesn't seem to work, change line 56 of GJTotem.lua from
toCode:local notify = function(name) SendAddonMessage("GJTotem","alert","WHISPER",name) end
That should tell you if it's listing people properly.Code:local notify = function(name) SendAddonMessage("GJTotem","alert","WHISPER",name) print("Notification sent:",name) end
Last edited by mmocba105e19de; 2012-10-23 at 04:44 PM.
You're awesome. I'll give it a whirl tonight in both LFR and heroic 25 and let you know how it goes. Thanks a bunch!
Tells people to go down when they are voodoo dolled. She no works.
Hi
Weird. I do check for the debuff being on targets before adding them to the list.
Actually...this does remind me of something. Give me a second.
---------- Post added 2012-10-24 at 06:12 PM ----------
Ehh. UnitAura now defaults to a "HELPFUL" filter and doesn't show debuffs anymore if you don't tell it to. And I keep forgetting it.
Should be fixed. Sorry about that.
I wasn't able to get the mod to work last night. The graphic display would always hide itself upon entering combat, and the print notification check wouldn't kick out names either. I'll try again tonight with this latest revision. Also, would it be possible to add in a check for the "Frail Soul" debuff? There needs to be some flexibility there, so you could exclude candidates from going down if they have, say, more than 5 seconds left on that debuff, but include them if they have <=5 seconds.
I'll add that tomorrow.
It didn't react at all? You were the raid leader?
---------- Post added 2012-10-25 at 10:59 AM ----------
Added a few more spellIDs that are also called "Summon Spirit Totem", but weren't linked on Gara'jal's wowhead page. See if that fixes it.
still told people who were dolled to go down.
Hi
It worked for me tonight, though not perfectly. I had to add the debuff "Crossed Over" as part of the candidate check, otherwise it would call individuals that were currently in the spirit realm. I made minor alterations overall, and it seems like it has promise. There were some other issues and suggestions, but it's late, and I'm headed to bed. I'll post more later.