Am I the only one that thinks the problem with dying has nothing to do with no flight, but the fact that it spawns you at a grave yard no where near where you died? Every time I have died and had an issue with getting back to my body, there has always been a grave yard right in the area where I died that it chose to not send me to and instead sent me several GY's away from where I died. If it sends people to the right place then there is no need for flying. Although moving quicker with flight anytime is nice.
Why no Axe or Mace, Shaman getting screwed again!
Great to see they have lots of time for this and not sorting PVP out "sigh"
You don't actually believe this, do you? You're saying because the itemization on a seasonal mob isn't up to your liking that this is why they haven't balanced something as complicated as PvP at the beginning on an expansion?
"That makes the system just seem broken, when it's only a couple items that are essentially 'bugged'. We of course want to get to those bugs as quickly as possible."
A couple of items? My 90 paladin can roll need on every leather and mail piece that drops in LFD and my 90 monk can roll need on every armor piece that drops period. They also can roll need on range weapons and other weapons they can't even equip. The system is broken, stop trying to make it seem less so.
I'm a little surprised people are complaining about golden lotus. Spirits of Harmony vendor sells three per spirit. I haven't had the slightest problem with this. Without farming, just doing dailies, I'm sitting on about 30 spirits of harmony on my main. I figured the world spawns were supposed to be rare, especially given the buff you get when you farm them. Mix in the ability to farm spirits with Tillers, I figured the lotus situation was either balanced or even a little too easy.