Aspect of the Fox removal - Small quality of life change, any hunter worth their salt easily swapped Fox and Hawk without a need for macros. This will net small dps gains for some players and nothing for others.
Lynx Rush damage converted to bleed - Huge burst dps reduction. Previously this was damn near impossible to heal through especially when pair with a readiness and another lynx rush. Now with the damage spread over more time it will be easy to heal through and I'd be surprised if any PVP hunter sticks with this over Blink Strike.
Beastial Wrath CC'able - Another Huge dps nerf to BM hunters for the sake of pvp. Big red pet on you? No biggie, CC that pet and /point /laugh at the hunter.
MoP Hunters need a serious looking at on both the PVE and PVP sides of the fence. I'm not sure what the [email protected] Blizz class devs are smoking these days. While the new abilities go a long way to make the hunter feel like more of a pet class, the Cooldown management and sheer number of abilities are a [email protected] mess for every spec.
As a hunter that hates playing the BM spec, I welcome these changes warmly.
MoP made the class only about beasts, MM and SV were neglected a lot in the shadow of BM. Now that BM is nerfed, we can finally see how the class with all of its 3 spec fares.
Interesting changes, Pyroblast and Combustion changes indicate Blizz was worried about Double Pyro into combustion. That was my favorite thing! (Yeah because it was OP) Especially during a Deep Freeze
Hunter gets some nice changes, quality of life, and dissuading the faceroll BM style.
Rogues getting these changes are so stupid, not because they aren't needed, but I read threads about how Rogues will have trouble in MoP everyday during the Beta and Blizz was all like 'we'll see... we'll see.."
Can't see why the general QQ about the Pyroblast being on a 3 sec CD as it's not even a good thing to chain cast it. Either in PvP or PvE. Pyroblast and Pyroblast! Isn't even the same.
Yes they are... there is no such thing as Pyroblast! since 5.0.5. Pve will suffer from pvp nerf thanks blizzard really. They posted some bluepost that it wont affect pve like "just cast 1 pyro between 2 pyros", I'm really surprised that they actually dont know how ignite and combustion works. Haste reducing pyro's cd was their another excuse yeah we have so much room for haste apart from crit. Haste will barely reduce cd by 0.5 sec (%17 haste).
I wonder where the nerfs for warrior are. The nerf for hunter is also quite amusing... doing insane dmg, so the solution is this? Gimme a fucking break.
Warriors deserve to be OP after being nerfed in almost the whole season of Cata. Maybe nerf the Dragons roar but thats about it. I think even though i play one Resto druids need a nerf there mana does not move. everything else is good imo. I do believe that rogues do not need the blind buff they just need a buff on survivability.