During Beta GC said that "movement should be terrible for ranged classes" and specifically that "movement during Cataclysm got out of hand".
I'm wondering where Blizzard is going with this.
Is this a complete reversal of that design intent, and should we expect similar "same rotation/dps while moving" changes to other ranged classes? Or have they (strangely) decided to make Hunters the only ranged class that doesn't take a hit from movement? If so, will they balance Hunter DPS (compared to other ranged classes) around a constant movement fight such that Hunters do less damage on zero movement fights?
This certainly looks good for Hunters on the face of it, but I think it's a sign of strange things to come.