Finally WoW going back to its roots, 25mans raiders are the real deal, being better rewarded for harder work? bring it on. And yes they mantioned in .kr post, that 25man raids will become even harder.
Finally WoW going back to its roots, 25mans raiders are the real deal, being better rewarded for harder work? bring it on. And yes they mantioned in .kr post, that 25man raids will become even harder.
I do not support this change and if it goes further i will consider leaving WoW.
Ehm... I thought Hagara was harder on 10-man than it was on 25-man. I was primarily raiding 25-man at that point, so I was just told that it was so much easier because we could just stack people in the middle and heal through the frost phases. It took my alt runs a long time to even gather up the courage to attempt Hagara as we had been told it was so hard, and we didn't want to waste much time on that boss.
Ultraxion was the one that was said to be way easier on 10-man.
Between Spine and Madness, one was a tad harder on 10-man than on 25-man, the other, it was vice versa. So it evened out. It's all about encounter mechanics and stacking classes in some cases, and whenever it comes to class-stacking while still providing all necessary buffs, the more people you have, the better. It's rather logical.
1) it`s for korea only, even if i want it on eu servers we will have to see if the do the same here
2)Most people complaining about it remember me the dragon soul debuff, complaining it make it so easy with them having cleared 1/8 hc, saying that they felt forced to use the debuff to progess trough the instance(3/4 months after release)
3)it`s for korea only, even if i want it on eu servers we will have to see if the do the same here
I might be wrong which one was easier/tougher because I've seen these fights only in 10 man mode. Yet as you said - it evens out. If this change would go live majority of serious riders would go to 25 man guilds. And I would have a choice of either quit or go with them. Because I doubt I would prefer raiding for inferior rewards. Like there won't be many 25 man guild if 10 man rewards were better.
Id assume if this is korea only they need to be removed from world rankings since they have a clear gear advantage over everyone else.
Maybe he likes the status quo where he wont end up losing raiders in his 10man group to 25man raiding guilds? Maybe he thinks 25 and 10man content are equally valid and don't need to have different rewards? Or hell, maybe he just doesn't like the idea of seeing other people wearing gear with higher numbers.
Regardless of how correct/incorrect/shallow any of these reasons might be, he's perfectly entitled to all of them. You, on the other hand, look completely crazy when you keep trying to tell people that they should like the idea of separate lockouts.
I don't like the splitting of lockouts, tho I do support the slightly higher ilvl from 25mans.
Windwalker Monk Mihir | The Teachings of Xuen: A Windwalker PvE Guide
They won't give this to American servers, and probably not EU servers either.
They removed this EXACT thing because it wasn't working, and it made people feel like they had to run them both. And they are trying to balance the two groups of raids to be even in difficulty. If they did this, and continue to try and balance them evenly, then it's like a slap in the face to people who run 10 mans. Which will result in a loss of subs, because people on NA servers at least, like 10 man more.
On the contrary. I absolutely agree with you that people are entitled to their opinion. Which is precisely my point. If 10s can look at 25s the way they do, 25s can look at 10s the way they do. And change the game as Blizzard may, the chips will ultimately fall as they will. And if the 25s today can't complain about the current state of the game, neither will the 10s' thoughts about the potential future of the game matter with regard to this change. Why? Because we are all equal.
A man can dream, a man can dream...
Dota 'n WoW and stuff.