Last edited by aim; 2012-10-25 at 12:22 PM.
I think this might actually be a good idea in some respects.
I have a guild I raid in, (mainly 10 man now) and have a number of friends I have made over the years in different guilds. Back when ICC was still 10/25 on separate lockouts, I would do 25 man with my guild and a bunch of us would get together and do 10 mans for "fun and profit" as we put it. I honestly would like this option again, beyond LFR, and without needing to level multiple alts to accomplish it.
Iam fine with separate lock-outs, but BETTER LOOT - No. There is no reason 25-man groups should get better loot than 10-man.
Just ask Paragon how it is to Play 10 Man.
A lot easier to manage 10 people. It was nice too that we didn't have to change setups/players etc. for every boss, in the end I would prefer 25man if we could have 25 players with similar skill who put in the same effort.http://manaflask.com/en/article/2035...th-guildmasterThere was nothing to really rage about, everything went so smoothly with just 10 people in the raid.
Last edited by Nokami; 2012-10-25 at 12:38 PM.
Best thing I've heard since the pre-Cata patch began the death of 25s. I'd give so much for this to come to EU.
And instantly cleared with 10 skilled Players the Raid, so what now? Seems legit.And Paragon stated that they changed to 10 man because some of their team quit Wow.
If all the Top 20 Guilds would switch to 10 Man Raiding, any of the instances would be cleared in far less time.
Last edited by Nokami; 2012-10-25 at 12:47 PM.
Last edited by Ninjaderp; 2012-10-25 at 12:46 PM.
It strikes me if you've got to offer better quality shinies to get people into 25s, people don't really want to do 25s.
I want to have a choice. And offering better loot for 25 man removes it.
@Nokami - because 25 man guilds were far behind and world first kills in Cata were all 10 man.
If applied to US servers I hope they change it too :
Current tier Shares lockouts
Prior tiers have seperate 10 / 25 lockouts
"Humility defeats pride, Master Yang has preached. Pride defeats man"
these aren't excuses. i firmly believe that for non bads dpsing in 25s is a fuckload easier. inb4 lol pve dps is easy. i know this. just saying if i was going for wol attempts i'd rather do it in 25s.
This is absolutely the attitude and language that, in this community, needs to go sit in the corner for a while. If you can't stand the thought of there being multiple difficulty tiers of content -- into which we pour a lot of our development efforts -- to make raiding feasible for more than 2% of players, hit Heroic mode, turn on vent, and repeatedly remind your friends how good you are. I have no doubt they care
Hello the influx of 25man raiding guilds again.
after they killed them off in cata ! >.<
No. No more separated lockouts.
Maybe better items, but with the same lockout. You choose: 25 or 10, done.
2. You don't agree with number 2? Its a fact, you get 3 res's compared to 1, 3 people are alowed to 'oops, my bad' and you don't lose need to lose a player.
3. Any guild, most of my guild have 3+ Alts and are capable of playing them all to a high standard, so lets assume you have 30 raiders in your 25 man guild, thats ~90 toons to choose from. I know thats not 100% accurate depending on what toons people have, but DPS is a dime a dozen.
4. If 25 is harder tuned in this expac, it will be the first time it ever has been (admittedly, not played 25s this tier, but I'm inclined not to believe the 25 man guilds that say it is, because they always say it is, even when its clearly easier.... gg for misplaced ego and elitism). The 'hard' part of 25's is carrying the inevitable dead weight, not the tuning.
5. 10man - 2 pieces. 25 - 6 pieces.... does not compute, should be 5, and even then, as already stated, multiple drops of the same thing = speed gearing.
Anyway, I've said my part, its fact, not opinion, and I refuse to argue the points with people because arguing with wow players is like trying to discuss religion with the religious.