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  1. #741
    Quote Originally Posted by Grym View Post
    You have no clue.

    PLENTY of people out there (myself included), will say fuck the current guild (if it is 10man) and join a 25man guild as soon as they pump up the ilvl, and make new friends at the new guild.

    That tiny ilvl will make the ultimate difference on what people choose to raid.

    ---------- Post added 2012-10-28 at 12:17 AM ----------



    That is a pure logistical issue, not raid encounter/difficulty issue.
    The good thing is that you will keep raiding and you will not quit like so many other 10 man raiders that are "threatening" blizzard that they will

    There are many people that raid for loot in this game, and it is not bad.

    Do what it is more fun to you, and if loot is the issue, raid 10 now (as you do) and 25 tomorrow (if only ). No big deal eh?

  2. #742
    This is awesome incase we also get migrates to korean realms.

  3. #743
    As a GM whos managed to hold his 25 man guild together since Gruuls Lair, despite not being in the world top 10 000 (000 probably), I will be amused if this hits the EU and suddenly applications go through the roof
    Quote Originally Posted by Tyrven View Post
    Ppl getting pissed at dailies are the same as somebody yelling at a knife because they keep cutting themselves with it. Stop the madness and don't do the things you don't like to do, problem solved.

  4. #744
    There is no need for higher ilvl loot for 25s, only people with a "special snowflake" wish would be in favor for it.

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  5. #745
    The Lightbringer Huntingbear_grimbatol's Avatar
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    Only thing this would bring back to the game is a bigger differance between the very hardcore gamers and those who aren't.
    I'm in a 25man 5nights a week raiding guild and if 10man and 25man lockouts gets seperate again it's almost going to be mandetory to raid on "off nights" for more chances to get gear.

    The ilvl differnace... well if you're in a 10man guild you're most likely want to find another 10man guild + pugs or bench players to clear (or try to clear) 25man aswell for the higher gear level. The whole idea sucks on a biblical level, yes noone is "forced" to do both... but when you're on a level of gaming where min/max playing is importaint then it's just going to require more time from everyone ontop of the 1-2hrs of dailies per day and in my case 4hrs of raiding 5 nights a week. Then add whatever the time for 10man runs will be... doesn't leave much time to do "other" things ingame, let alone spare time.

    Yes I'm one of those who want things to require MORE time to get reward, but it shouldn't me mandatory. IMO it's going to hurt the game alot more than bringing something needed or wanted by a few.

  6. #746
    Quote Originally Posted by Huntingbear_grimbatol View Post
    Only thing this would bring back to the game is a bigger differance between the very hardcore gamers and those who aren't.
    I'm in a 25man 5nights a week raiding guild and if 10man and 25man lockouts gets seperate again it's almost going to be mandetory to raid on "off nights" for more chances to get gear.

    The ilvl differnace... well if you're in a 10man guild you're most likely want to find another 10man guild + pugs or bench players to clear (or try to clear) 25man aswell for the higher gear level. The whole idea sucks on a biblical level, yes noone is "forced" to do both... but when you're on a level of gaming where min/max playing is importaint then it's just going to require more time from everyone ontop of the 1-2hrs of dailies per day and in my case 4hrs of raiding 5 nights a week. Then add whatever the time for 10man runs will be... doesn't leave much time to do "other" things ingame, let alone spare time.

    Yes I'm one of those who want things to require MORE time to get reward, but it shouldn't me mandatory. IMO it's going to hurt the game alot more than bringing something needed or wanted by a few.
    "The needs of the many outweight the needs of the few"
    What remains to be seen is "who are the many" and "who are the few"

    The poll in the raids and dungeons section, only makes the situation more complicated.
    It seems that both sides "have many"

    Regarding different or shared locks
    And regarding higher loot for 25 or equal loot.

    Which leads to the safe conclusion that both keeping this model or changing it, according to "Korean experiment", will dissapoint many and please many.

    In my honest opinion, expressed hundreds of times...
    Regarding dual size
    Either seperate content or
    Give larger size incentives to make it a viable choice to those that dont raid 20 hours per week with skill enough to be in top 100 25s in the world.

    Regarding the definite and permanent solution?
    Make this go away, since Blizzard messed it up during Cataclysm and there is no way out of the quarrels and start fresh with one size only.

  7. #747
    Looooool, once again, glad I am sticking to GW2... this was the sole reason 25m raiding is dead in WoW now and wouldn't ya know, they are too fucking retarded to add this to all regions not just Korea.. man I feel sorry for this game that I once loved. ANet would never make such a retarded decision as to make 10/25m share lockouts in the first place. Hell, they let us play the game and do dungeons as much as we want AND regularly add content. Fuck lockouts, especially shared ones. Have fun pandaland. I'll be back for the legion expansion, but most likely quit again right after unless Blizz starts making smarter decisions.

  8. #748
    make it 40 man and then we'll talk

  9. #749
    Hope they will make it so for the whole world... if so it might restore the game to its former glory. Everything else is fine already in the new addon.

  10. #750
    No eu plz no eu plz!"!!!!!!!!"!"11!11!!!1!

  11. #751
    Field Marshal shamozzle's Avatar
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    I dont understand why they don't make this like LFR... kill as many times as you want but loot only once

  12. #752
    Blademaster Autier's Avatar
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    Quote Originally Posted by Lazuli View Post
    Looooool, once again, glad I am sticking to GW2... this was the sole reason 25m raiding is dead in WoW now and wouldn't ya know, they are too fucking retarded to add this to all regions not just Korea.. man I feel sorry for this game that I once loved. ANet would never make such a retarded decision as to make 10/25m share lockouts in the first place. Hell, they let us play the game and do dungeons as much as we want AND regularly add content. Fuck lockouts, especially shared ones. Have fun pandaland. I'll be back for the legion expansion, but most likely quit again right after unless Blizz starts making smarter decisions.
    https://www.guildwars2.com/en/news/l...ascended-gear/

    Sorry bud, they're sounding more and more Blizzard-ish every day. First it's implementing a loot cycle (treadmill as some call it), then it's adding even more high-end content and imposing basic 'farming' restrictions (think the buff to CM).


    Also, PVE content that requires more than 5 players doesn't exist in GW2. Yet.

  13. #753
    I don't want to see this, for multiple reasons:
    - Rewarding full raid instead the logistic department of the guild for maintaining 25 man.
    - 25 man is NOT harder, just more people. Many cases it depends on the boss which raid size is harder.
    - This would force people to go 25 man. The higher amount of loot already gives you a better spread from the loot table, even if you have to share it among more people.

  14. #754
    I'm a Chinese WOW PVER,and it's my first time to reply in MMO。
    I‘m glad to see 黎明之翼 gain the FD,it's every Chinese WOWER's glory

    For the lookout,You just see the high ilivel,But you haven't see the BUFFS to BOSSs,like the 25Heroic Garalon,In Asian,the BOSS have 945million hp,7 minitues to killed,my term is just a PFF term,we FD the Heroic Garalon before the fierce line before the 5.1, and in next week,we find it's impossible to kill the boss again, we farm it in 1 weeks late,just on line
    For another example,25Heroic Sha of Fear,a boss with 1.74billion hp.....it's Despair for PVER...
    All of 25M RAID BOSSs' damage has 8% up,I think everyone have join the 25M raid would known what it means...

    My english is pool XD,But i think the ”Separate 10 and 25 Man Raid Lockout and Reward Changes in Korea“ is wrong! 黎明之翼 is a chinese term,they from CHINA not KOREA(although the universe is from KOREA),The change were taken both in China and KOREA

    At last,I must say:"GJ! 黎明之翼!“
    Last edited by theflyacat; 2012-12-18 at 10:31 AM. Reason: add some words

  15. #755
    Quote Originally Posted by Taftvalue View Post
    I hope this comes to US/EU aswell, deal with it guys 10 man is inferior. I'm especially excited to see the return of separated lockouts, I loved being able to to do the same raid twice. And you can't be serious, you cry about this being unfair? 25 takes a lot more work and what did you get for it a whole expansion long? That's right, NOTHING. It's only just that you get better items for more effort lol.
    And you sir are an idiot. This has been discussed a various amount of times before, give me one good reason as to why 25 man should offer superior loot to 10 man considering the difficulty of both modes is pretty much the same these days. Why does it take more work? I raided both modes in the past before, it doesn't if you're just the raider. Because 25 people is harder to manage than 10? That's why you technically get more loot per person on average. Also, please bear in mind that managing and making optimal compositions doesn't even apply to the majority of players in a 25 man team, as the majority of them isn't doing the bloody raid leading. That's why you usually have one to four raid leaders depending on your guild.
    So that isn't even a good argument as to why 25 man should offer better loot. More loot per person I can understand and justify based on this premise, but better? No fucking way.

    I hope this never comes to Us and EU. People have to remember that in Korea, and the other Asian countries, WoW's business model is different. Players pay based on set game time cards (5/30 hours or 7/30/90 days). I guess a lot of players there are simply just paying for their hours/days and with this change Blizzard simply seeks to get the Korean audience to play more, therefor, suck more money out of them. As a trade off, they increase the ilvl of the 25 man raids, as actually a VERY large portion of the Korean raiders play in the 10 man format, having them convert to 25man will also suck time, and thus money out of them.
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  16. #756
    Quote Originally Posted by shamozzle View Post
    I dont understand why they don't make this like LFR... kill as many times as you want but loot only once

    Agreee .,-

  17. #757
    This is where the fabled pink bubble of "everyone is equal and deserves equal chances" bursts open.

    Crap PR's are crap.

  18. #758
    Quote Originally Posted by tibe View Post
    This is where the fabled pink bubble of "everyone is equal and deserves equal chances" bursts open.

    Crap PR's are crap.
    read my post and the one above it and you'll understand.
    Check out my youtube channel of fail: http://www.youtube.com/EliteRocketbear

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  19. #759
    Quote Originally Posted by Rocketbear View Post
    read my post and the one above it and you'll understand.
    The problem isn't the fact they don't apply separate lockouts here (hell a 1.74billion Sha of Fear fight, I can only imagine the pain), the problem is they STOPPED having this system in EU/US for reasons that seemed valid and ethical at the time.

    The fact they decide to reimplement it for a part of their playerbase (argueably the most "active" one) with pro's (higher ilevel, more flexibility) and con's (more difficiculty, more money spent on your sub in the medium/long term) shoves the validity of the very reason why they decided to be done with separate lockouts down the drain.

    So again, crap PR's are crap.

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