Originally Posted by
gnorrior
I admit my mistake, it is indeed 36.3k effective healing.
And I sure as heck hope she beat me, my raid was six healing a boss which is primarily tank damage, and I'm a raid healer. I have two paladins to tank heal.
Her raid is two healing a fight, which means she'll have to help tank heal.
As well, I was healing with another monk which means a large portion of the AoE is going to be eaten by him as well. Will on normal is not a fight to judge healing on, especially for monks. (And my paladins are very good at absorbing healing on fights like Will.)
The real power of monks is in their raid healing throughput. If you want an example you can check the same logs of my monk Astråios for elegon, feng, etc. I am almost AFK'ing for our Will kills, not going to lie, it's a joke to heal. My paladins make tank healing a joke, and then once every few minutes I heal gas. I've started learning the dance for funsies.
PS: Logs for most farm content are normally not very reliable, and trying to compare 10 vs 25 is equally as unreliable.
On topic, "fist weaving" as generating chi via jab instead of soothing mist, is required to optimally play a monk, no ifs ands or buts. I was sustaining 130k for 6 minutes on garalon yesterday, you will be unable to do that with soothing mist (chi gen too slow). (I run 7500 spirit and can sustain almost constant throughput for 6 minutes w/ a single extra mana tide.)
A fight like elegon it's possible to use soothing mist for chi gen, but still its too unreliable for me.
Also to all these people talking, at the moment jab is effectively 6k mana per chi (including mana tea returns) and soothing mist is 9k mana per chi (including mana tea returns). That means jab is more reliable, faster, and more efficient than soothing mist. There's literally no reason to use soothing mist.
As for stat weights, I run 7500 spirit and the rest into crit. Mastery sucks for throughput, flat out. Haste is worthless. Literally worthless.
So by that, int > crit ~ spirit >>> mastery >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> haste.
PS: At my specific gear set, uplift and chi burst scale around twice as well with crit as mastery, and RnM scales 10% better with crit than mastery. This is assuming no overheal for both. There's no way mastery overtakes crit for my normal jab/RnM/Uplift healing breakdown. Only if you spam SCKx2/Chi Burst would it be superior. And even then, that's assuming no overheal. (After every pull where we stack for SCK/chi burst (where its effective) I see literally 30+ orbs, meaning mastery is almost worthless in the few places its even effective.)
Also, you guys should be generating chi with a priority system of
RnM > Expel Harm > Jab. In that order. RnM because it should be used on CD as its the highest HPM/HPSc we have, and expel harm because it's the cheapest mana/chi spell we have. (On elegon I mostly just afk until adds explode, using RnM/EH on CD for chi, TFT before add explosion, uplift x2, chi brew as well.)
If you want to Enveloping mist the tanks, you should build 3 chi using said priority, and then cast soothing to make it instant, then back to jabbing for chi etc.
Also, chi brew is around 48k mana. 4 chi at each chi costing 9k mana/chi to build, which is 36k, then the 12k mana returns. I would be jabbing for that chi if I weren't using chi brew, so thats an effective 48k mana from chi brew. Using it ASAP on CD while still benefiting from it's use is HUGE. It's the difference between me OOM'ing on gara at the 3-4 minute mark, and me making it to hard enrage until I run dry. I definitely notice the difference between when I "save it for throughput" and when I use it nearly on CD (its nearly 2500 mp5 under this weighting system). It just means I change around my CD rotation so I can use Chi Brew as much as possible when burst healing is required.