Diplomacy is just war by other means.
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Had the 2 maces from leveling my shammy as enhance in Wrath. Works VERY nice imo Normalised or not 2.8speed 1h weapons are the things of most melee users wet dreams.
Originally Posted by BoubouilleOriginally Posted by xxAkirhaxx
How about 2h vs dual weilding for a 90 brewmaster? Is there a crit break point where hit rating towards the dual wield autoattack hit cap or swapping to a 2h results in better elusive brew uptime then just more crit?
Last edited by openair; 2012-10-31 at 11:25 PM.
As far as i know dual wielding will inflict heavy miss chance penalties, while using a 2h staff will not.
However i might be wrong.
Tinker + Alchemist in a single class:
Tank spec: robotics, steampunk hammers/chainsaws, grappling hooks and heavy machinery.
Melee dps spec: doping yourself with chems and tossing vicious acids on the enemies.
Ranged dps: rockets, lasers, TNT critters and explosives, shrink rays and sapper mines.
Healing spec: chemical sprays, needles, exploding flasks and other chemical type abilities to heal.
You'll get more stacks of EB for a 2h weapon, but fewer swings (which means fewer rolls to see if your swing is a crit.)
You'll get fewer stacks of EB for dual weilding, but more swings (which means more rolls to see if your swing is a crit.)
While hit/expertise might push DW ahead (for EB uptime) point-for-point, hit isn't weighted as heavy as dodge past yellow cap. (where all hit does is improve your attacks' chance to hit but not necessarily crit, dodge gives tangible results) With the boosted attack speed on 2h's, you'll basically get ~2x the procs on DW, for ~%50 the amount.
Compare the stats on: http://www.wowhead.com/compare?items=86762:86762;86777
The question is; is ~200 agi/stam better than a second enchant proc and more regular EB procs? Probably.
save yourself an enchant and go for the staff (and some jp's too).