so lately been doing some lfr just to see how hard people have it and I seem not to be able to understand the difficulty behind the 2nd part.
Spirit kings:
- You can sit in annihilate
- You can dps through Cowardice
- You don't have to bother freeing MCd people
- You can sit in Pillage
- You can sit in Volley
- You can ignore pinned down people
- You can skip interrupting SB
- You can ignore Shadows
Elegon:
- No debuf
- Adds hp is a joke
- Boss hp is a joke
- all adds are a joke
- pillars do crap dmg
- the pulsating aoe is a joke since there is no debuff from standing in
So after these 2 encounters being such a joke, you get Will with tons of adds, tanks having to dance else get gibbed, titan gas etc, pretty much exactly the same as normal, but not tuned down enough.
I propose the following changes to Will of the Emperor in order to match the previous:
- Titan gas no longer does dmg to players
- Remove Rage mobs
- Remove Focused Defense from Courages so they dont deflect and make them go 50% slower
- Remove impeding thrust stacks, just make it do dmg nothing else
- Remove knockdown from Strengths
- Make their smash radius 5y and not extending
- Dev combo shouldnt reduce armor, just do 100k
- Opp strike should be available every 10s you are on boss and remove duration
- remove stomp
- remove magnetic armor
- make it so every 2 minutes only 1 rage, 1 strength OR 1 courage spawn, and half their HP
I think this will bring more people to LFR as currently it is quite a struggle to bring down the last boss.