Eh? I thought the home instance and Hall of Monuments WAS their form of player housing.
Hall of Monuments is a major "no", but really at this point you could move the HoM vendor to the middle of your Home Instance, have him be a living member of your race instead, and it would lose absolutely nothing of value.
I would love to go back to the Eye of the North one day, just to pick up the pieces from what was left behind. Those ruins, it's like my first impressions on Ashford. To the Fields of Ruin. So many feelings to be had, that it's just... I don't know. Feels.
~Former Priest/Guild Wars 2 Moderator~
Now TESTING: ArcheAge (Alpha)
Now PLAYING: MonoRed Burn (MtG Standard)
Twitter: @KelestiMMO come say hi!
~When you speak, I hear silence. Every word a defiance~
"How dare you mention the two of them in the same breath!", le sigh.
I want something like Rifts Dimensions in Guild Wars 2....
One can dream...
Yea, housing would mean a lot more to me than LFG. Groups are not really needed for anything except dungeons. Anet's style of dungeons are not appealing to me, nor why I play GW2.
But casual fun stuff like housing, exploring, dress up? Gusta.
There's a reason I've completed every jumping puzzle but not every dungeon path. Hint, it's not because I tried and failed.
For Housing are you talking like Guild Halls?
Having housing in the open world of millions of players is typically unfeasible. So to ask that is both moot and foolhardy in the majority of modern MMO. Esp. contiguous world MMOs [GW2 is not such].
However. Why would houses need to be in the open world? It's easy to have a simple system that allows one to invite others to your house, browse other player houses, see top rated homes, etc. Many Asian MMOs have been doing this for years- I know firsthand, I worked for one such publisher.
Stuff like this in Guild Wars 2:
Would be jaw dropping for many players.
LFG is likely to come first simply because its cheaper to add a match making system than a full blown sandbox for house building. One is expensive the other is cheap. Figure it out from there if you were the dev.
I think most of us can agree that Halloween was awesome, by far the best MMO event I have ever seen. I normally don't really care about these things but the halloween stuff was crazy. And I don't mean the zergy events dungeon inside the mad king labyrinth.
The really good stuff was the 2 new PVP minigames, both of which took a little while to learn, but once you got it, both were incredibly fun. My personal favourite was without a doubt the "Left4Dead villagers vs ghosts" game. I am really sad to not be able to play that today
In any case, Pokket made a good video with an open discussion on what is coming next.
The answer is: loads. Spectator mode and other esports enhancements for PVP.
New dungeon, new area on the map, and some other stuff between now and 15 November, in two weeks!
Lots more, watch the vid:
And here is a list of stuff from the video:
The November Update will be much bigger than the Halloween Update. This is just the start of the beginning.
Teasers for the November Update (i.e. events) may show up as early as today
Wintersday confirmed for December.
November weekend one time event that'll change the world and introduce the new island map. (See the Lost Shores here: https://www.guildwars2.com/en/the-ga...november-2012/)
On the new map... a new dungeon! Really big, gets harder to farther you get in
The new island is not a full-sized map, it's a medium small map that will play out a storyline. Not intended for big end-game expansion. Island is meant for more fun content. The Dungeon is meant to be added to expand end-game.
New rewards not seen before will be available on island.
They will be adding lots of things to do (they want a good variety) at max level so you can log in and say "Oh I feel like doing X, Y, and Z today)
Dungeon rewards are being actively worked on right now, and are also trying to make dungeons more fun to play.
They are not actively working on Guild Halls, but they will keep this promise and it will come sometime down the line.
They are not working on housing right now, but they love housing and think it's fun.
New sPvP map to be put in "beta" mode. Will be put in official tourney line-up if people like it.
They are working on (in somewhat near future): more incentive awards beyond cosmetic (but he's not talking more about that right now), and other mandatory things for sPvP (I assume spectator, ladder, etc)
They have an entire team dedicated to sPvP working on content.
(Devpost on forum) A new sPvP Blog Post will come with the patch.
Not from interview, but Orbs will be removed
Improve on messaging: getting word out to people (ex. notify people on events, etc)
(From Devpost on forum): Next balance patch is mid-November
They're constantly evaluating sPvP, WvWvW, PvE to make sure they're rewarding and enough to do in the game.
Last edited by Xarim; 2012-11-02 at 09:04 AM.
New signs have been spotted around Lion's Arch. They read:
Enter at your own risk
Lion's Arch authorities cannot be held responsible for missing / stolen / damaged / and/or devoured appendages, small children, dinghies. Fruit baskets, skritt, pumpkin flavored marshmallows, spoons, goofy hats, Ascalonian salads, pocket watches, earrings, in-laws, spirits of the wild, eye patches, war machines, seraph, rhubarb pies, mystical artifacts of unquestionable power, seeing eye squirrels and carp.
Ahoy all ye landlubbers!
The hardworking members of the consortium are proud to announce the upcoming unveiling of your dream vacation! coming soon we will open the gate - the asura gate - connecting Lion's Arch to a veritable tropical paradise of magnificent proportions!
swim in the radiant waters!
relax on the beach!
dance the night away!
Prepare to hoist your jolly roger and to embark on a most majestic adventure with your favorite band of salty dogs!
Arr You Ready?
Dangerous sea monsters
Lion's Arch Authorities kindly remind all visitors that sea monsters have rendered our beaches unsafe for the general public. Should you choose to ignore this warning then upon your inevitable, grisly demise members of our local pirate population will insure the fair division of your remaining, worldly possessions. Despite your potential horrible end, find comfort in the knowledge that you will soon no longer care and that you will have made a generous contribution to those who, ironically, have more respect of the rules than you do.
Also spotted - new ships and dead whales on the beach.
Oooh, can't wait to get home and see if anything is going on.
Lovely by ANet though, releasing content this fast and this good, i only see good things for the future now.
Hopefully we'll see those slated makeover items this coming patch. I've already gotten myself a little treasure trove of gems to turn back into gold once the patch hits.
Man, I really need to start playing again.
Sir Robin, the Not-Quite-So-Brave-As-Sir-Lancelot.
Who had nearly fought the Dragon of Angnor.
Who had almost stood up to the vicious Chicken of Bristol.
And who had personally wet himself, at the Battle of Badon Hill.