day z is a realistic sociopath simulator!
day z is a realistic sociopath simulator!
Whatever, people here still don't understand the difference between copying a concept versus blatantly duplicating an entire game. It's not even about one being better than the other, but the question is "what's the gameplay differences?" Answer, fuck all.
Strangely ironic on the topic of "clones", Eclipse is the name of the engine BioWare made for Dragon Age.
edit: thank you Waaldo for prompting me to go read more on it. Arktos'/Online Warmonger's War Inc game was partnered with GamersFirst (where f2p games go to die) and pretty much killed future development on the game. Likely due to WarZ being their new cash maker. Sounds reputable lol. I give it 3 months after release before WarZ ends up there too.
Last edited by Tradewind; 2012-11-03 at 07:21 AM.
You will never find a thread where people look at both games and give you a straight up answer.
There are Fanboys everywhere sadly..
I enjoy WarZ because playing it with friends its awesome..
I would have played DayZ but I didnt want to buy 2 other games in order to play a free Mod..
Anyway WarZ was worth the money so far and I'm enjoying it. The random noises scare the sht out of me.. and hearing gunshots randomly makes my heart sink in fear.
So yes. WarZ is awesome.. however I cant tell you how much different it is compared to DayZ.. except for the fact that 2 of my friends were DayZ lovers.. and they really like WarZ.. so..
I can tell you a few stories about my time playing DayZ and why its literally nothing like WarZ, I feel like WarZ is going down the L4D route a little more but heres why.
>In a large clan that goes around in groups of 20 helping players and hunting bandits - we have TS and half the members are ex military from USA so its fairly strict but still hilarious
>Decide we need to form an alliance as the game wasnt getting better and people were leaving plus alliances = useful
>Join up with few other clans - One known as a trading clan
>This clan has a base set up at a random castle in the middle of nowhere which needs constant guarding and protection
>Our clan goes in to provide that roll, we actually have to patrol the makeshift borders that were constructed with salvaged wirefences / sandbags ect
>As players come to trade it doesnt matter what side they are on (bandit or surviver) everyone is on edge as they enter because this base and the guards / other players have the best gear imaginable making survival less of a chore
>We herd the players into a safe zone out of sniper fire where 4 clan members initiate the trade between the other members that are forced to put their weapons down and sit (sort of like a middle man as trading in dayz is next to impossible)
>Any sign of a threat and everyone gets moved to their areas
>one guy tries to drive a car right through the blockade set up at the only entrance (basicly a suicide bomber)
>About 400 bullets get shot into him before he reaches the door
>lulz were had and we got a free car with just a few bullet holes in it#
IMO DayZ is less of a game, so much as it is an experience, this is all thanks to the Arma engine, and whilst we all pray for improvements and bug fixes its not as easy for a mod creator as it is for a game developer.
is there any other way to get into beta of warz than buying the game ?
warz wins "personally opinion" all dayz is a mod and not a good one ether the movement is crap shooting looks to be a pain in the ass and its just not my cup of tea....
The warz looks like its having a lot of work put into it in a huge open world and the only thing atm i can say i do not like is the fact there needs to be a lot more zombies. But it is in apha phase so all of that im sure will get changed.
Also the makers of The Warz have came out many times and said its been in the works a lot longer then dayz.
Also guys remember
The Warz=Full game
The Dayz=A mod.
Ill end with why can't people be happy there is two zombie horror games. They done said any DLC/X-pac content that come's will be free that alone sounds awesome
---------- Post added 2012-11-03 at 05:16 PM ----------
You can watch as many videos as you want but you will never beable to actually understand how the game plays, I find the shooting to be difficult and the movement is fine. As for the open world, DayZ has a freaking massive map, it actually takes hours to get from 1 side to the other. You have to use the northern star if you dont have a compass or a map to navigate when your in the middle of nowhere.
WarZ was the game we all hoped would succeed DayZ but it seems like it wont.
And regardless of whether or not its a mod is irrelevant, Mods have proven time and time again to be the lifeblood of PC gaming, the only problem with it being a mod is that its more prone to bugging out and the updates are less frequent. Yet Rocket still manages to handle this very well.
Theres no credible source been posted yet to say that WarZ was in the works before DayZ (considering nobody cared/knew about it until a while ago), and even if it was, its more of an FPS than a realistic zombie simulator.
Her hall is called Eljudnir,
her dish is Hunger,
her knife is Famine,
her slave is Lazy,
and Slothful is her woman servant.
I haven't played either game, I have only seen youtube videos of both. The War Z looks superior in every way and I could not give a shit less as to which game came first. I see a lot of venom from Day Z fans regarding War Z and I can understand this kind of brand loyalty to some extent, you had fun with Day Z, I get it but if you want to convince someone like me that Day Z is better you need to make a much better case other than whining about War Z being a 'rip-off'.
I'm open to being convinced and I'm not paying money for either game until I see the final product of both but as it stands now War Z is the horse I'd bet my money on.
As i said a min ago i seen many videos of both warz and dayz and i would put my money on warz "and plan to".
The thing i feel that dayz fanboys need to learn is everything in dayz has been done before in some way so to act like its the first of anything is stupid.
Hell dead island was out before dayz so i could say dayz ripped off the things it did from that "get my point"
Or any zombie mods for any game or any zombie game really.
Calling Warz a rip off is childish and im sorry but from i seen it has done a lot things better then dayz.
The one thing i keep hearing over and over that is better is the controllers and how well the open world has been done.
What i am tired of is the Fanboy discussion of either side. Wich is a problem. Honestly i hope both games end up great, good competition is always a good thing. But atm cause of what i seen of the warz and what i seen of a succesfull mod. I am putting my bets on Dayz.
Joey AdamsDo not worry about avoiding temptation. As you grow older it will avoid you.
i played dayz andd war z both have been fun, couldnt care less about the pathetic game v game nonsense, why peoplle likke tommo give a shit about who startedd development first is beyond me.
I have played both
DAYZ - needs to become a real game, to truly compare, But as it stand beyond the zig zagging zombies that are hard to kill, the hackers, and many, many other bugs, Its foundations are good, I like the atmosphere, it has an edgy feel about it, its awkward to play which imo adds mores tension, simple things like getting items from your back pack or climbing over a wall add a sense of danger - And I like the fact you can break legs & arms etc
And I think they need to concentrate more and these features in the stand alone, I want my character to stop and bend down and open his back pack when I need something, If i need to eat or drink I need to stop and remove such items from my pack- this makes me feel vulnerable, A;so I like the fact there're some basic crafting in the game, like getting a few items that will enable you to start a fire and kill and cook wildlife, Cars, Buses and choppers to fix Oh and motorbikes and pushbikes to ride.
The maps of cherno feels realistic, the Real Virtuality 3 with all its failings and faults is awesome at drawing huge game boxes with massive draw distances, you truly get a massive sense of scale, as cranes and weird Russian buildings loom off in the distance.
WARZ - I'm not getting any immersion or emotions from this game at all, it feels crude and poorly done, the engine feels pretty simplistic , It can paint a pretty decent free to play game like WAR INC, But moving on to anything more than this seem out of its league, the maps feels someone claustrophobic, with overly tall tree's everywhere, its like they just used the same tree and left it on randomly generate for a week.
The map was going to be 400KM2 twice that of dayZ, but it now its down to 170, But it could be 200000KM2 and it wouldn't make any difference as you can never see the map for the tree, so you never get the feeling of scale. there are no drivable cars or wildlife to hunt, kill and cook, No weather cycles, apart from night and day - Its basically feels like a larger version of WARINC with a few random Zombies, and the zombies are more of an inconvenience than a threat All action are done on the fly- its just a quick key press and yopu eat or enter the bag screen all to simple. Also there's No wildlife, No hunting, No Vehicle not even a pushbike to laugh at as some random players cycles by- - imo its not a game to pay for but something you would get Free to play and have a few laughs with ya mates - its more of an PVP survival game -
The Illusionist WARZ And "The Prestige" DAYZ
Oh and to add : The Dead Linger which can prove it was in development before the others - is something to avoid for now, its in Alpha, But I would say its barely a proof of concept at the moment and rougher than a badger's ass
Last edited by MossEs; 2012-11-04 at 09:59 PM.
A lot of your concerns Mosses are what im feeling, I still think its too early but there is no immersion in the game for me right now, love to see a bike, hear a dog bark etc right now its literately a dead world.
If your not getting a feel of immersion I think we may be playing different games, the audio in my opinion is great.
The only complaint I can give The War Z is it needs vehicles, crafting, animal hunting and weather. I would add more buildings to this but they already have this planned and are opening up more buildings on the map as the alpha/beta continues.
As for the same tree being used I really don't mind and don't see why this matters so much, I'm more concerned about the gameplay which I enjoy. Both games are great and I enjoy playing each with a group of friends.
Heh, I really find it funny how people talk down DayZ saying "it's just a mod". Does a mod named "counter-strike" ring any bells? Eventually it became the number 1 FPS played both casually and competitively... Nevertheless, the developers of DayZ have been working on their standalone version of the game for quite a few months already, so that's where all the progress is going. Because of all this warz plagiarism bullshit, I'd say the developers of dayz have a damn good reason to keep quiet about their progress. DayZ standalone is said to be released in december so just chill out, wait for it and see for yourself which game do you prefer.
They say "don't judge a game based on the beta" and I'd say it applies twice as much to alphas lol. I know people are eager to go all "shut up and take my money!" but at this point giving away your dollars or euros isn't going to get you a working game as much as it will be just to support the devs so the real question is, which developer do you think deserves the support? I don't have to think twice to know my answer...