Maybe we should nerf Normal to feel more like raid finder, and nerf raid finder so that we can que up, set a healer on follow and collect free loot. Oops you can do that already.
The fight doesn't need a nerf, your raid needs a buff... and it's called "competence." Not better gear, not easier content, competence.
To the OP, please follow the valid feedback you got in this thread. If the chains are between two confortable players (like two ranged or two melees) dont even try to break them, even on jasper petrification. That will avoid being surprised by new chains.
Do that and ill swear you will kill it much much easier with any combination.
If you're having trouble with jasper chains you may want to consider sticking with LFR until you get more geared up. IMO, spirit kings are muhc easier than any of the other bosses, you don't even have to break the chains, I'd recommend just staying with the chained person the whole fight to be honest if you're having trouble, as I believe once he throws out 3 sets of chains, there won't be any more for the rest of the fight. The big thing to look out for it to determine if the other person you have chains with is ranged or melee, if it's ranged ranged, no need to break them at all.
Stone Guard is not complicated and doesn't need to be nerfed. It does have a bit of a steeper learning curve then many of the fights in Dragon Soul, but I like that. I like that each week is a new challenge, but they're easy to overcome.
People seem to be complaining about the chains, two things:
1) The chains were nerfed in 10 Man already, so if you can't do it from this reset onwards, you probably should accept you can't do the encounter.
2) The chains are Jasper Damage, so only spread when the Jasper Guardian is active. You'll take 90% less Jasper Damage and the chains will do nothing to you. Simple.
Fwiw i've raided since vanilla, I thought stoneguard was an ok fight in general for my guild - I was talking about how such fights will effect new and returning players, based on my experience trying to help some brand spanking new players to the lovely world of warcraft raiding scene.
Avoiding stuff on the floor while dpsing, learning new mechanics and having the excitement of your first raid IS quite hard. You've just probably been doing it week in week out for that long you've forgotten that.
The fight is a nice wakeup call, ONLY clear the Chains during a Jasper Petrification (Start hugging each other around 85-90 energy on Jasper Quillen - Once it overloads the petrification clears and you'll be taking the FULL damage of the chains, instead of 90% reduced!)
No, I pointed out there are plenty of things I cannot do no matter how much time I spend on them or effort I put into them.Wait did you compare playing the guitar with playing a rogue (4 button class) in WoW?
And I am fine with it.
The question is - why are you so in denial about how people really are?
@Injin: If you HONESTLY think dodging bad on the ground while pushing a (at max) 8 ability priority system (with a 1-1.5sec delay between them) is hard, then you're just a moron with low IQ, a retard, or some other unfortunate mutant with eagle claws instead of fingers, or some shit.
Literally there is NO CLASS in the game with an APM over 60. That's for "simcraft perfect DPS". You're nowhere near that, AND die in bad. So you've basically got the co-ordination, timing, and finesse of half of 1 hand of your average starcraft player.
That's a fucking joke.
Last edited by Darsithis; 2012-11-05 at 03:56 PM.