The faster those of us who can't get Out of Combat die, the more chance that those that can will live and we can get a mass rez off for a quick recovery time between attempts. Nothing is more frustrating for me on a night of attempts when I call wipe and there is still people who don't have an ability to take them out of combat, dodging mechanics, and trying to run away.
@Yzyz- All damage on this fight is physical( cept maybe the gas)
Attenuation — Imperial Vizier Zor'lok emits a dizzying series of sonic rings that travel outward from him in a spiraling pattern. Sonic rings inflict 125,000 Physical damage to all targets in their path.
Ensidia Fails. Great add-on. We spent one night wiping on this, I gave the 4 ppl havign issues crap, updated the add on, told them to watch a vid and we one shot it the next night. They need to watch a vid learn the pattern and not suck
- The bunny is your raid.. the legs are the boss. Do it.
Zor'lok has the hitbox of Dalaran. If your failing DPSers are playing melee classes, it's good to know that you can put quite the distance between yourself and the boss and still be able to damage him. This is preferrably where ranged should stick around as well (at least when Attenuation is happening) since if they're too far away from Zor'lok, the rings can easily chip off their HP when bouncing back from the walls. Also, the rings always travel in a circular pattern, so just moving either to the left or the right in the same direction as Attenuation does will help you dodge all of them without bigger issues.
Get them to pick up speed increases for the phases, we only had like 6 (if im correct) the entire fight so not hard to cycle a few, if they r waorried mitigation cd's can be used but as always more and more practice always helps. Even if they r melee get them to move away from the boss a bit, really helps with the movement so they arent spawning on you
We had that issue on 25 man too, we found that a disco priest with spirit shell helps keep alive those with more issues than most, just practice mostly.
Bad players bad. This is pretty similar to alysrazor tornados. Just dont be mentally challenged and 99/100 times you will take 0 dmg, 1/100 times u might take some to loss of concentration or lag. Anyone at 10/90 or worse dont deserve to raid anything but lfr.
Please excuse the quality of this diagram, did it on my laptop's trackpad lol,
But this is roughly what the sweet-spot looks like:
I know the Discs don't spiral as you'd like to imagine looking @ the diagram, but as they spawn they fan out in a spiral-like pattern and you can safely and easily strafe smoothly either left or right depending on which way they come out!
"The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
Sorry for the delay in the response, folks and thanks a lot for the tips.
Got them all the diagrams and a video of a rogue just doing that particular phase so, after a couple wipes tonight, they all got it right.
Just telling them to have the camera "looking" at the ground and having them watch the video (where said rogue does the circling) made it click. But if you still have someone failing, then using Hand of Protection can be very useful (in the kill I didn't have to waste it on Attenuation so I always saved it for an extra panic button during Force and Verve).
Fallout 4 Hype!