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Giving more rewards along the way instead of just using arenas as a means to an end to getting geared to finally actually be able to compete with other players if you're joining mid-season.
Also, it says a lot that PvP as a whole was a fuckton more FUN and usually more balanced when 2v2 provided titles.
---------- Post added 2012-11-06 at 07:56 PM ----------
Last edited by Flaks; 2012-11-06 at 07:56 PM.
Originally Posted by High Overlord Saurfangi7-860 @2.8GHz | Radeon HD 7770 | 8GB DDR3-1333MHz | Corsair CX 430W |
I have watched this thread for a couple of days. I have decided to throw some ideas out as my path in the game is changing. Once upon a time, I played competitively in the minor leagues. In one of those top 10 guilds on the server, top 3000 guilds US. Not hard core, but certainly trying to be semi-hardcore. At the six mark I started to find other things to do, I played other games. I recently came back after 6 months.
So I find myself in MOP. I'm not a part of a guild where I know people. I just hang out, level my character the usual. Because I choose to play more like 10-15 hours a week instead of 40-50 hours a week, I can't raid, hell I can't get geared for LFR.
PVP arena would be a perfect fit for a guy like me. The end time commitment is smaller. BUT why don't I pvp?
1. Seriously, I don't know how. I mean, I don't know, the weaknesses of a monk versus a mage, or a druid versus a warlock. I don't know how to kite, or how to prevent me from being kited. I don't know how to maximize my role or how to defend myself.
2. To learn how pvp means to bash face. Seriously, I have to work through hours and hours of BG's to learn the craft, farm honor, gear accordingly then find a team and have them show me how to arena. Tall order when I barely know anyone in my guild, and practically no one on my server.
3. PvP grind versus, PvE grind. I am going to play casually. PvP end game arenas fit perfectly into that scenario far better than raiding, but the barriers still feel insurmountable.
The barriers into PvP guilds are probably more stirngent than a pve guild. The skill level is higher. Plain and simple. I don't have confidence in my skill.
Make the entry easier. PvP guilds have to recruit people like me and give people like me a good experience.
Whine off. I still want to see reasons why I should pvp. I love to see suggestions.
Last edited by Woeful; 2012-11-06 at 08:34 PM.
There's just so many fixes needed still I don't mind the PvP grind honestly I really enjoy the honor grind but once you step into arena...
It's not even all about how skilled you are than it is team based not saying there isnt any skill in arena but for a team like Warrior/Hunter atm Run's in charge blows all cooldowns and your pretty much dead
And yes to PvP your gonna have to start out losing and dying a lot to get good its going to take sometime ask questions learn from mistakes. I found when i started PvPing going and dueling people really helped sure I got my ass handed to me a lot but it helps you learn what abilities the classes have and over time you learn to counter them
I think arenas are a bad part of the game because it forces Blizzard to have to try to balance around every conceivable combination in each bracket. I know some people like it but it really hurts the MMO aspect in my opinion. I think they should stop the balancing struggles and make them more casual with less rewards.
Arena was a huge mistake for WoW IMO. WoW is not balanced enough to be an esport.
Personally, I enjoyed PvP when class roles were more defined, but in the effort to make every spec able to stand on their own with DPS etc. it caused huge balance issues and lack of teamwork.
In vanilla if someone had complained that their druid couldn't kill a warrior the response would have been, "of course- druids are healers" but now every spec is supposed have some viability on its own which has just caused major balance issues.
I liked PvP better when I was respected as the healer or whatever role I was filling at that time.
why not a pvp only pvp tree?
no need to feed us pets or stuff... balance arena and more poeple will play it
the pve mode cant be used in pvp since the pve mode would probably have a higher set of coefficients for spells and shit, it would also have longer durations on cc and stuff as well. theyve changed the way some spells and abilities work and they said the main reason why they dont do it with all of them is because it would simply take too long.
while i believe it probably would take them awhile, id have to believe that in the long run they would save themselves time by not having to focus so much on balance. i also think that the entry level blue honor set should be purchaseable with gold. this would help with 2 things. 1 - the botters. if the gear they afk in bgs to get was no longer bought with honor there would really be no reason to bot games and 2 - it would help ease the entry into pvp by not "requiring" people to farm for the blue set for a few days/weeks.
just my opinions