GUYS! I am tired of hearing complaints about rogue damage then seeing non rogue players come in and be all like "L2P moron" as if that was the problem so first if you don't play a rogue... GTFO.
Second the problems with rogues right now are not so much damage related as general mobility and maintaining stealth. The damage, yes, is lacking BUT that will change with gear. The way rogue stats scale and always have, rogue damage is just plain weak early Xpac and gets stronger later on so don't lose hope. What rogues need changed are the fundamental abilities that they and other classes have in order to ensure that rogues have a strong chance at getting an opener (which is supposed to be the point of a stealth class) and maintaining your position and therefore your ability to control and damage opponents.
Rather than ranting about damage I want rogue players to think of ideas that could make rogues more viable in THE WAYS MENTIONED ABOVE. Forget damage guys, thats out the window. Its better to think about how people could play differently than what changes Blizz could make.
Example: originally when I went into arena I was consistantly being pulled out of stealth by Spriests and Locks with their massive AOE spells but I rapidly learned how to aviod such unpleasentries with LOS like hiding under the bridge on Nagrand arena while your approaching in stealth.
Just think about this stuff, I've already solved alot of the new issues created for rogues this patch in my head and practiced them. Not saying I never get pulled out of stealth but not much more often than in Cata.
We need to get out of the victim mentallity surrounding the infamous "Nerf Hammer of the WOW dev team"