Length of going through the 10 new levels doesn't necessarily mean you have to work twice the time of going through a 5 New Level expansion. It would take the same amount of time, but at a faster rate in gaining levels. (less boring).
Also 10 new levels does not necessarily mean more areas to be available, it just means instead of for example 1 level each area, it would be 2 levels.
For me, I would like the next expansion to be 10 levels, here is why:
1- Instead of gaining 1 - 2 new skills every expansion, they can add more skills (say every 2-3 levels - Not necessarily Active skills), and also they could implement another skill system , so that you don't have gazillion skills to memorize and get used to.
2- You will gain a new level faster than in a 5 new Level expansion. Things won't be as boring as a 5 new level expansion. The process of doing over a million* quest to level from 89-90 is silly in my opinion.
3- When buying a new expansion (that costs as much as a new game), 5 Levels and 2 skills isn't much of good price for those who enjoy questing, leveling and character progression, adventure, etc... (I'm ignoring end game content).
When buying a new expansion you might as well expect lots of new stuff in your leveling journey.
N.B: This point is directed towards those who enjoy MMO in a leveling, adventure experience rather than the end content grind.
I was kind hoping to level to 100 on Argus.
Next expansion will be the last one and max level will be 100 so yes, 10 levels next xpac it is.
last couple of months every dev in every interwiev were saying "We will continue make expansions for WoW as long people will be playing"
and yet people still make that silly comments.
I hope you get the irony, after saying
"Another, "tbc was great current expansion is shit" topic, really? People still make those? I'm amazed "
in other topic.
Nothing would change if it was +5 or +10. However +5 would be alot better otherwise everything else would be weird.
id like 10lvls or even more. Leveling for teh first time in new content is bu far the most fun with in wow imo. so i whould be overjoyed if next exapnsion raised lvlcap to 100 or more
As for level limit, I'm pretty sure it is not hard coded :P (isn't set or written in the game code files) level cap is set in the database.
Level cap = 90
so next expansion the database administrator set it to 100. where 100 is just a number that can be set to 1000 for all they care.
or so at least that's what I think. But trust me... it's not in the engine ^^
---------- Post added 2012-11-09 at 03:07 PM ----------
Last edited by arth; 2012-11-09 at 01:08 PM.
Last edited by Azerate; 2012-11-09 at 01:16 PM.
I do miss the 10 levels per expac model, it just makes the whole experience "bigger" for me, but of course that is my own opinion.
What I do think may happen, if we ever did go back to the 10 level model, will be the stats squish, so they could justify putting 10 levels in, without the crazy stat/damage/everything else model which we have now where white damage would be off the scale!
So, next expac +10 levels please, but have the squish in there as well to make it happen!
The World of Warcraft servers became self-aware at 2:14 p.m. Western time, December 12th. In a panic, they tried to pull the plug.
It could be that in MoP they gave 5 to get to 90, so a correction and from now they will raise it by 10?
I remember there were some complains about only getting 5 levels in cata.
---------- Post added 2012-11-09 at 01:23 PM ----------
I hope he still will answer this.
---------- Post added 2012-11-09 at 01:25 PM ----------
As we can see in MoP the stats are not going skyhigh in comparison with cata (like the difference wrath <> Cata). here already, something is being done. But a squish? No.
please tell me whats the next lottery numbers, if you can predict future so well.
Newsflash for you - WoW is already damn old, for the games standards and there's no mass exodus.
Starcraft is old, CS 1.6 is old, Diablo 2 is old, and yet they are still better then newer games.
From the #1 Cata review on Amazon.com: "Blizzard's greatest misstep was blaming players instead of admitting their mistakes.
They've convinced half of the population that the other half are unskilled whiners, causing a permanent rift in the community."