So the good news is I've been getting better at learning to use my cool downs, which has been really helpful! However, I'm pretty confused when it comes to gemming effectively. I'm sitting just shy of 13k spirit, and am wondering if it's effective to keep gemming for it, or to move to pure INT or Mastery gems?
Sorry if this is a strange question, I'm just getting pretty frustrated lately and am trying to pinpoint what's going wrong. ): My Druid in lower ilvl gear seems to perform much more effectively.
Hey another paladin from TN!
Go to link, then follow instructions as outlined below:
1) Click "Edit Weights"
2) Click "Change Soft Cap"
3) Click your desired haste breakpoint. In your case, 7170 haste results in too much spirit and mastery dropped for your ilvl, so use the 3506 breakpoint.
Click "Save" on the top left corner of the window to save your haste breakpoint.
4) Click "Optimized" to let Ask Mr Robot optimize your gear.
5) Click "Shopping List" and follow the instructions to reforge and regem your gear. As AMR would say, guaranteed optimized!
OP: Generally the sweet spot is 15-16k with LMG + BiS trinkets (normal 2/2 PPoP+DSoD) with DSoD being worth around 3-4k Spirit, PPoP being worth, well 0 since it actually gives you flat Spirit, and the LMG being worth ~4-6k with average usage, so do your own maths to figure out where your sweet spot should lie.
Okay so I got my Legendary Meta Gem maybe 2 hours ago now and I am at the 3506 (Just Over) Haste cap for Eternal Flame, I've switched out all the spirit gems I have for gems to match the socket bonuses but my problem is half the time I can't finish a 2nd FoL cast on the Beacon before it ticks off. So do I need more haste or am I using the Meta Gem wrong?
Just keep practicing, and when your ilvl is higher try the 7170 breakpoint and watch yourself land more casts when LMG procs.
Last edited by PosPosPos; 2014-01-01 at 10:51 AM.
For example, you feel comfortable with your level of mastery and spirit, you can start looking to put those secondary stats into haste.
As for my personal preference, I like 17k spirit and 40% base mastery before going for 7170 haste- this is 10 man only.
Other pallys might want 50% mastery raid buffed with 15k spirit, etc.
It all falls down to you doing more raids until you find that sweet spot.
http://www.curse.com/addons/wow/reforgelite for instance.
And the reason I make the argument for not using AMR, is because its a pain in the ass to get it to not mess with your Spirit, compared to just asking a more simple program to just give you the Haste cap in the most efficient way possible, without trying to be overly smart about it.
1) It doesn't calculate % secondary stat trinkets properly, even after the supposed fix to it
2) It doesn't calculate stats in general accurately
3) Breaks after every major patch
4) Breaks occasionally every minor patch
Questions, concerns, expectations: I'm currently on as a trial in my new guild and i been told that if i don't step it up ill be replaced. I currently don't have my legendary cloak and the healers i'm healing with do outgear me by 10-20 ilvls, but i still recognize that i have room for vast improvement. Im specifically having a problem on the last quarter of SoO (thok/seigecrafter/klaxxi) so please any advice would be appreciated.
Alternate Specs/Glyphs: Sac/BoL and then it's usually either Protector of the innocent or divinity. I switch the level 90 talents between Light's hammer and prism depending on the fight (Light's hammer for thok/prism for klaxxi).
Worldoflogs Link:worldoflogs.com/reports/qcgyopkhmqghqsos/ (review thok/seigecrafter/klaxxi wipes + kills please)
Description of Playstyle: Typical EF - HR HR HS, DL on tank when needed and FoL on meta proc.