Zev ZA was a raid in BC not a dungeon. And yeah what Destil said.
People didn't like removing ZG, it was a big thing. They bring back as a heroic dungeon...."WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH" Same thing with ZA albeit it was more reused but hey ZA took one for the team.
That is lazy design. I don't wish for the same. A brand NEW troll raid (or heroics) in 5.2 is always better than a revamped troll raid (or heroic).
Of course, I would prefer a brand new non-troll raid in 5.2, but that is my personal wish. Sorry if my first post wasn't the best to clarify this point.
On my scale: Non-troll raid/heroics > New Troll raid/heroics > Revamped Troll raid/heroics
Last edited by Zeverin; 2012-11-12 at 06:35 PM.
Also, for me, any raid or heroic, if it was revamped to max level, I always get the feeling it is lazy design. Being Troll-based content or not.
You might disagree with me on this, and that's fine.
Just because patch 4.1 contained 2 Troll dungeons that were both revamped raids does not mean that there is any connection between revamped content and Troll dungeons/raids whatsoever. 4.1 was the first time any Troll raids or dungeons had ever been redone (unless you count the minor modifications done to most of the instances in 4.0), and there is no reason to assume the pattern will continue because there is no pattern.
Based on all the indications we've seen, patch 5.2 will include a massive Troll/Mogu raid, with the Thunder King as an end boss, located on the inaccessible island north of Townlong Steppes.
Roleplaying, hardcore Raiding, running LFR on the occasional weekend, PvPing, rolling alts, achievement hunting, pet battling, or just enacting an endless series of whims, I don't care how you play WoW. Just as long as you have fun doing it.
Please, no more troll related content. I thought having a troll boss in MSV was bad enough. Call it racism but I don't like trolls, or their lore.