0 Sense found in post about BL world first kill of Empress.
Saw this thread coming when I first saw the pic.
On topic: who cares. Last HC kill they had (in Cata something?) they had no shamans, same thread happened.
Maybe their rogue had the flu -_-
My transmog & misc. blog!
---------- Post added 2012-11-11 at 11:23 AM ----------
Many got shit wrong, here's the BL setup:
7 x Healers: 1 MW monk, 2 Holy paladin, 2 priest (don't know if holy/disc) and 2 resto shamans.
2 x Tanks
Both Blood Tanks as far as I know, MMO champ linked to Absol's 85 pally tank and not his 90 DK tank according to Affinitii.
16 x dps
3 x moonkin
1 x feral-cat
1 x shadowpriest
2 x lock
1 x warrior
1 x ret
2 x elemental
1 x hunter
3 x mage
1 x monk
---------- Post added 2012-11-11 at 11:33 AM ----------
Some classes/specs bring alot of utility, rogues don't.
We stopped searching for monsters under our beds when we realized that they were inside us.
Tell me something, my friend. You ever dance with the devil in the pale moonlight?
Min / Maxing has always been part of the World first race and that includes stacking some classes and benching others. Doesn't mean those classes are generally OP or useless
"It’s not the job of the artist to give the audience what the audience wants. If the audience knew what they needed, then they wouldn’t be the audience. They would be the artists. It is the job of artists to give the audience what they need."
— Alan Moore
Obviously, since Blood Legion didn't use Rogues and didn't feature a lot of Death Knights and Warriors, the classes suck and you MUST reroll.
There is just no alternative.
Originally Posted by Ghostcrawler
This is the chronology of rogues in MOP :
-It's alpha yet, talent trees may change.
-It's the beginning of beta, many changes will happen.
-It's only been two weeks, all these things will be fixed.
-There's still time to change talents and things.
-They are tweaking numbers, but they can still change talents.
-Rogues are fine, one patch note in four builds means they are balanced, only few tweaks needed.
-Things will be fixed during the expansion, now just some changes before release.
-Rogues are balanced, you FOTMers don't know how to play. Stop whining!
-Rogues are fine, still overpowered, they are still owning arena and raids.
-Well, rogues are the least used class in all arena brackets together with monks, but they are still balanced, it's other classes that are much better. They are still amazing in PVE!
-The class is the least used class in the entire game, with a tiny margin over monks, but it's because people don't like to play backstabbing cowards that vanish when fight is looking bad.
-No rogues used in some of the heroic kills? Well, they are balanced, it's not the end of the world, you just have to learn to play.
And so on.
Shadow Walk : Significantly increases Stealth effectiveness for 6 sec, but causes Stealth to be nerfed to justify its usage. In addition, it uses old Enveloping Shadows icon and has no sound, animation or spell effect to show that the skill is actually doing something.
Unless you are bottom dps as a pure dps class I see no reason for whining. Being in the middle isn't a bad thing...and if that makes top guilds stop taking rogues for 1-2 weeks because of lack of gear to fill that few dps loss than so be it.
Last edited by Aeilon; 2012-11-11 at 03:32 PM.
All that can kill you is avoidable.
Raid damage will be healed through, if healers can't handle that then healers suck.
One of the reasons resto druids aren't "great" is because all they bring is throughput, they don't have an effective raid CD. Yes tranquility is great AFTER you take damage or in high frequency aoe pulses like last phase Elegon, but in many cases a power word: Barrier or Devotion Aura is prefferable. Same with rogues, other classes/specs bring MORE to the table.
Pathetic waste of time threads where the op has fuck all to contribute to it whatsoever.
Why not state why you think they didnt take a rogue in your thread opener? or at least anything but 'your thoughts' or 'discuss' like so many other mongs that do the same.
Not even going to mention the topic of the thread either....everytime one class is not in one of these world first kills these threads appear.
Laughable beyond reason.
Edit - lol you havnt even replied in your piss poor thread you created....what was the point of this again?
Last edited by Suggs; 2012-11-11 at 05:38 PM.
1 death knight
Totally unfair, imbalanced, wtf, this is proof Blizzard doesn't balance plate classes....
Totally unfair, imbalanced, wtf, this is proof Blizzard doesn't balance mail classes.....
Totally unfair, imbalanced, wtf, this is proof Blizzard doesn't balance leather classes....
Apparently cloth are somewhat balanced.
Seriously, just because rogues aren't #1 on DPS with or without trying, there's no need to make a personal crusade claiming they're broken. They've been the dominant DPS class for 8 years. I'd imagine a lot of rogue players switched over the nerf (heck, over any nerf) even while some rogues said they needed adjustment down.
I'm not a world first raider, not anywhere remotely close, but we didn't have a mage or warlock in our raid in Cataclysm. Had nothing to do with the class, just that we didn't have anyone that wanted to bring one. We had multiple druids, multiple hunters. We would have possibly benefited from more class diversity, but....you bring the player, not the class right?
What if those monks were previously rogues and the players in BL wanted to try the new class and liked it?
"There is good and evil in this world; we must find the black and white in the gray."
ive personally never seen rogues being THIS garbage in an expansion in both pvp and pve - completely useless class. every rogue that I have played with is now either a mage or a warrior, rogue expansions have come to an end.
Most rogues these days have the First or Last outlook on pve dps
Synek - best rogue in the world